Goomba (5e Creature)

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Small plant, lawful neutral

Armor Class 11
Hit Points 5 (2d6 - 2)
Speed 25 ft.

9 (-1) 12 (+1) 8 (-1) 5 (-3) 9 (-1) 8 (-1)

Skills Acrobatics+3
Damage Vulnerabilities Bludgeoning
Senses passive Perception 9
Languages Common
Challenge 1/8 (25 XP)

Mushroom-like. Goombas can attempt to hide even when only lightly obscured when near mushrooms. They have advantage on Stealth checks to hide while near mushrooms..


Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) piercing damage.

Headbonk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. The goomba must make a DC 10 Acrobatics check. On a failure, treat this attack's attack roll as a natural 1.

A regular goomba as shown in the mario wiki.

Goombas are mushroom-like beings from the mushroom kingdom. They have 2 tiny feet to walk around and can move as fast as a regular human, but are very weak. They are typically the grunts of any group they're in, and follow orders from higher authority. They are typically neutral, only protecting their territory when independent, but can be made to do acts of evil by higher authority.

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