Golem Soldier (5e Creature)
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Medium construct, unaligned
Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two fist attacks.
Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Halberd. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, (range 100/400 ft), one target. Hit: 6 (1d10 + 1) piercing damage.
Constructed for the cause of war, the golem soldiers master nothing except the concept of the battlefield. They are strong enough that 100 of them are more effective than ten-thousand soldiers of any army. Any enemy of the golem soldiers should take heed in fearing them, for they rarely ever fail in finding or defeating their targets.
The Perfect Soldier. Due to being a nonliving construct made by mortal hand, they are created to be obedient to the letter. However, the process of creating such a construct requires many raw materials, ones that are hard to find in normal situations.
Constructed Nature. A golem soldier doesn't require air, food, drink, or sleep.
Creating a Soldier Golem
|X0 days||X0,000 gp||Very rare|