Gnomalkin (5e Race)
From D&D Wiki
A race of Gnome-like cat-people.
Gnomalkin are a race very similar to gnomes, being around the same size and shape, but they possess cat-like ears instead of the Gnomes' pointed ones and cat-like tails sprout from their backside. Gnomalkin also posses long claws at the end of their fingers and toes. They tend to have lighter skin tones. Their hair tends to be straight and dark brown, auburn, or black in color. The fur covering their ears and tails tend to be orange, white, gray, or black in color. Their eyes tend to be a pale blue or pale green.
The Gnomalkin race is a recent appearance, and they originate from a group of Gnomes who began to worship the Cat Goddess Fleufin. These Gnomes who began to worship Fleufin were transformed into the first Gnomalkin.
Gnomalkin societies are matriarchal and known to most as being the most hospitable places they've ever been.
Gnomalkin, like their Gnome cousins, love names, and most Gnomalkin have at least 3. Most Gnomalkin have 2 or more given names and 1 clan name. Most Gnomalkin names are combinations of completely random syllables that simply sounded nice to the Gnomalkin's parents or the Gnomalkin themself, although there are some who take on the names of ancestors. Gnomalkin tend to be partial to names that end in the letters "ey", and their Clan names are always the name of the breed of cat the family most resembles.
Male: Lonney, Sevey, Fragey, Ikey
Female: Zanney, Breeley, Elley, Carey
Clan: Aegean, Abyssinian, Korat, Munchkin
Ability Score Increase. Your Intelligence score increases by 2 and your Dexterity score increases by 1.
Age. Gnomalkin mature slightly earlier than humans, reaching full maturity at around 14 years of age. Gnomalkins are expected to settle down into adult life at around 35 years by their societies. They normally live to roughly 300 years old, although the oldest Gnomalkin to ever live had aged to 400 years old.
Alignment. Gnomalkin are most often good in nature, although those with neutral alignments are not rare. Evil alignments are nearly unheard of in Gnomalkin society. Gnomalkin can be chaotic, lawful, and everything in between the two, but the majority of the population tends towards neutral - balancing both chaos and law.
Size. Gnomalkin are roughly the same size as Gnomes, being between 3 and 4 feet tall and averaging around 40 pounds. Your size is Small.
Speed. Your base walking speed is 25 feet. Your climbing speed is 5 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Natural Acrobat. You have proficiency in the Acrobatics skill.
Kitty's Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Gnomalkin Cunning. You have advantage on all Intelligence and Charisma saving throws against magic.
Languages. You can speak, read, and write Common and Gnomish. The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its catalogs of knowledge about the natural world.
Random Height and Weight
|2′ 11″||+2d4||35 lb.||× 1 lb.|
*Height = base height + height modifier