Glich (5e Race)

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This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This race is designed for a futuristic setting.


Death no longer has to mean anything! We have overcome it!

Physical Description[edit]

Gliches are known as modern liches. Instead of necrotic magic and forbidden spells sustaining their bodies, they have special fluids, various hookups, and the latest technology sustaining their otherwise failing systems. As such, their appearance can appear to be that of a typical cyborg. However, due to their long-past lifespan, their organic portions are usually sagging and unhealthy-looking, with sallow skin, sunken eyes, and mummified flesh. Machinery for their sustenance covers their body, keeping them alive. In this way, they are still living beings in the looser sense, like warforged. However, they boast a good deal of resistances mimicking that of constructs or undead.


Originally named re-life, gliches are the product of a new and fascinating technological advancement that supposedly popularized the means to defy death. The production of these materials is held by the biggest tech companies in the world, and afforded only by the highest donors. The procedure requires the willing subject to have their entire biology warped and changed. Their blood and nervous systems are replaced with special fluids that retain extremely long shelf life. In exchange for this eternal life, they became almost physical vestiges of their original selves due to the imperfect preservation of appearance. But the result ultimately is a pseudo-immortal who needs only a little bit of maintenance to live centuries past their expiration date. This technology remains in constant development, in hopes that true immortality can be achieved.

The name glich came about as a result of some propaganda against the re-life methodologies. Many naturist organizations decry gliches as "unnatural," dubbing them "glitches in the nature that is mortality." Since liches are known to be practitioners in forbidden arts to elongate their lives, this was changed to "glich."


Gliches are few and far between due to the sheer amount of money needed to become one. They are usually former high-class society dwellers who may now have fallen on hard times due to the treatments and maintenance necessary to keep up their life. They live in the metropolises where these maintenance services are offered, and rarely can be found in places without technology to sustain them. Gliches usually keep in touch with others who went through the same procedure and emerged as an entirely different race. They share information on back-alley dealers of materials they may need to lessen the financial burden of their upkeep.

Glich Names[edit]

Gliches usually retain their names from before they became gliches. However, as a mark of product, they are given a coded name (ID) to distinguish their procedural number for identification purposes.

ID: 009, C.T.RB , I.O., 80-T

Former Names: Joe Shimamura , Arty Deto , Leachi Smuokou , Kazuvarquo Yheanji

Glich Traits[edit]

People who paid to become technologically augmented into a sort of immortality
Ability Score Increase. Your Intelligence score increases by 2 and one score of your choice increases by 1.
Age. Gliches can live forever, granted that they receive the necessary maintenance every few years. Otherwise, they begin to break down.
Alignment. Interested in their own affairs and survival, gliches tend to be neutral.
Size. Gliches are almost always made from a humanoid race, primarily human. Their size is a bit shriveled due to the re-life process, but they retain roughly the same size constraints. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Preserved Resilience. You were created to have remarkable fortitude, represented by the following benefits:
You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
You don’t need to eat, drink, or breathe.
You are immune to diseases.
You don't need to sleep, and magic can't put you to sleep.
Rest Mode. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
Defensive Procedure A. Recent additions to gliches help make up for their appearance by allowing them to take the offensive and replenish their own stores of fluids from other creatures. You know the sapping sting cantrip. When you cast the cantrip via this trait, it is considered nonmagical.
Defensive Procedure B. Gliches have a light step and undiminished ease of movement at their best. You are proficient in one Dexterity-based skill of your choice.
Languages. You can speak, read, and write Common and one other language of your choice.

Random Height and Weight[edit]

5′ 0'' +2d12 150 lb. × (1d8) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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