Ghost-Tiger Manticore (5e Creature)
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Large monstrosity, chaotic neutral
Tail Spike Regrowth. The manticore has thirty six tail spikes. Used spikes regrow when the manticore finishes a long rest.
Moonfire rage. (2/day) last for encounter At the start of each of the Ghostiger Manticore turns, each creature within 5 feet of it takes 5 radiant damage, A creature that touches the Ghostiger Manticore or hits it with a melee attack while within 5 feet of it takes 5 radiant damage. All of the Ghostfire Manticore's attacks deal 5 radiant damage.
Spell-Like Abilities: At will— Faerie Fire, invisibility, Darkness
Multiattack. The Ghostiger manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 5) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 10 (1d8 + 5) piercing damage.