Gedo Mazo (5e Creature)

From D&D Wiki

Jump to: navigation, search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Naruto franchise, and/or include content directly affiliated with and/or owned by Viz Media. D&D Wiki neither claims nor implies any rights to Naruto copyrights, trademarks, or logos, nor any owned by Viz Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Gedo Mazo[edit]

Gargantuan construct, chaotic neutral


Armor Class 29 (Chakra armor)
Hit Points 717 (35d20 + 350)
Speed 90 ft.


STR DEX CON INT WIS CHA
30 (+10) 10 (+0) 30 (+10) 10 (+0) 30 (+10) 10 (+0)

Saving Throws Str +19, Con +19
Skills Perception +19, Athletics +19
Damage Resistances Fire, Cold, Radiant, Necrotic, bludgeoning, piercing, and slashing
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities frightened, prone, charmed, poisoned
Senses blindsight 60 ft., darkvision 120 ft., truesight 60 ft., passive Perception 24
Languages
Challenge 30 (155,000 XP)


Legendary Resistance (3/Day). If the Gedo Mazo fails a saving throw, it can choose to succeed instead.

Chakra Constitution. The Gedo Mazo has advantage on saving throws against spells and other magical effects. All of the Gedo Mazo's attacks are considered magical for the sake of overcoming resistances.

Unliving. The Gedo Mazo is not alive in its own right. One creature within 300 feet with a Rinnegan must control it. If this creature becomes unconscious or paralyzed, the statue does as well.

ACTIONS

Multiattack. The Gedo Mazo can make 5 swipe attacks.

Swipe. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 33 (4d10 + 10) bludgeoning damage.

Demonic Statue Chains (Recharge 5-6). Ranged Spell Attack: +19 to hit, range 100 ft., one target. Hit: 45 (5d8 + 5) psychic damage and is grappled by the Gedo Mazo for 1 minute (concentration) or until they win the grapple contest. Jinchuriki grappled by this Jutsu are not able to access their Subclass features for its duration. Tailed Beasts that are affected by this Jutsu are paralyzed for the duration. As an action, the Gedo Mazo can deal 14 (2d8 + 5) psychic damage to affected creatures.

Nine Dragons Consuming Seal (Recharge 5-6). The Gedo Mazo exhales a 60 foot cone of blueish-purple dragons made of chakra. Any creatures within range must succeed a DC 27 Constitution saving throw. On a failure, they lose 3d6 chakra points or hit points and the creature controlling the statue regains half as much chakra.

Alternatively, over three days with the assistance of at least 9 CR 10 or greater humanoids, the Gedo Mazo is able to extract and absorb 1 Tailed Beast from its Jinchuriki or absorb 1 free Tailed Beast. After absorbing all 9 Tailed Beasts, it becomes the Ten-Tails.


Gedo_Mazo.png
The Gedo Mazo in its natural resting position, Source [[1]].

Also known as the Demonic Statue of the Outer Path, or more commonly the Gedo Statue, the Gedo Mazo is the husk of Kaguya Otsutsuki from which all Tailed Beasts were sourced. Sealed on the moon shortly after its creation by Hamura Otsutsuki, it was eventually summoned back to earth by Madara Uchiha, and was later controlled by Obito.



Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!


Advertisements: