Gargoyle, Variant (5e Race)
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|“||Why do I guard? Because it is my purpose, why I was carved and had life breathed into me. I know not anything else, but to cherish and serve my creator. Why do I fight? To prove my purpose, and show my resolve. Why do I hate pigeons? For fairly obvious reasons, actually.||”|
|—Dewrocks, the shield master|
|The typical intimidating Guardian. Ready to dispense its reckoning. Artist Source|
Most gargoyles are depicted as grotesque creatures, but it is said that – like snowflakes – you will never find two that are exactly alike. Gargoyles come in all different shapes and sizes, however, some things do tend to shine within all of them. All gargoyle have wings, whether large or small, as well as exaggerated features in the face region. The color scheme of gargoyles varies greatly, though most are a solid grey with moss strung from them, or have tinges of metal ore displacements. However, the creators of these constructs have been able to use whatever is on hand, so long as it is durable enough.
Formed by townsfolk and supreme sorcerers alike, gargoyles were just a decorative statue at one time. That is, until powerful and intelligent entities discovered better uses for them. Legend says that these stone creatures actually come to life to ward off evil, and that they can communicate with others when the wind or rain passes through their mouths. Others claim that the gargoyle is a creature that is stone during the day but comes to life at night. And still others say that gargoyles are alive and can watch over places and people, even through their stone exterior. The fact is that these are all true, in some regard, but whatever they were used for, they were not put to waste, as the amount of time and effort needed to make a proper and useful gargoyle was great.
Gargoyles are lonesome. Rarely seen among society other than to feed on the unfortunate, but even then leaving no witnesses. Possessing great wisdom and understanding, they own the night, and when needed, the day. A Gargoyle would be terrifying in the eyes of townsfolk, and attacked almost instantly. Gargoyles shaped more like human angels may stand a better chance among society, but even they will be shunned and mistreated in some way. Gargoyles do not have a community of their own, as other gargoyles would not be friendly to each other in most cases.
Many gargoyles lack names, but those who did have one were named after elements, gems or stone related phrases, names of the creatures they are structured like, or rarely, dragon names, out of humor or cleverness.
Names: Rocky, Limestone, Igneous, Emerald, Jade, Keystone, Volcanic, Dracula, Ruby, Zemracrarth, Alrydo, Zugadivear, etc.
Living stone constructs made for tasks or protection.
Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1.
Age. Gargoyles can live aeons as long as they are not destroyed.
Alignment. Gargoyles have a wide variety of alignments depending on who created them and the task they were given.
Size. Your size is Medium.
Speed. You have a walking speed of 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
False Statue. As an action, you can remain motionless, becoming indistinguishable from an inanimate statue. While in this state, you have resistance to non-magical bludgeoning, piercing and slashing damage. While you are locked in this state, your speed is 0, which cannot be increased, you have disadvantage on Dexterity saving throws, you can't take reactions, and the only action you can take is to leave this state as a bonus action. If you are petrified you are also stuck in this state and can not take this action until the condition is removed.
Living Construct. Even though you are made of stone, you are a living creature. You have advantage on saving throws against poisoned, you have resistance against poison damage, and you are immune to diseases. You do not need to eat, drink or breathe. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Natural Armor. When you aren't wearing armor, your AC is 11 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Languages. You can speak, read and write Common and Terran.
Racial Feat: Earthen Flight
You gain a flying speed equal to your walking speed.
Random Height and Weight
|5′ 8″||+1d10||260 lb.||× (5d10) lb.|
*Height = base height + height modifier