Frostbite Spider (5e Creature)

From D&D Wiki

Jump to: navigation, search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Elder Scrolls franchise, and/or include content directly affiliated with and/or owned by Bethesda. D&D Wiki neither claims nor implies any rights to The Elder Scrolls copyrights, trademarks, or logos, nor any owned by Bethesda. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Frostbite Spider[edit]

Medium beast, unaligned


Armor Class 14 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 12 (+1) 2 (-4) 11 (+0) 4 (-3)

Skills Stealth +7
Proficiency Bonus +2
Damage Resistances cold
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10
Languages
Challenge 1 (200 XP)


Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Venom Spit. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).


ugh.jpg

Frostbite spiders exist in several varieties and can be found throughout Skyrim's wilderness, as well as inside dungeons and mines. They are always aggressive and will attack almost anything on sight, with few exceptions. They will spit poisonous venom from afar during combat, which can be harvested and used on weapons after they are killed. Upon attacking, they will make a screeching or scuttling noise. They attack with their mandibles and legs when up close. Their lairs are often strewn with webs which they can use to descend upon their unwary prey from above. Some of the egg sacs located within the lairs of frostbite spiders contain spider eggs, which are an ingredient used in alchemy. Dungeons containing frostbite spiders often have webbing around their entrances. Inside, webs frequently contain the desiccated corpses of creatures and adventurers. These webs may also hide chests, urns, or passages. While some can simply be walked through, others must be cut or burned away in order to proceed. While they are usually the sole inhabitants of their residences, frostbite spiders will occasionally share an abode with vampires, falmer, or other creatures with whom they are friendly.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!


Advertisements: