Flaming Boar (5e Creature)

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Flaming Boar[edit]

Large beast, unaligned


Armor Class 13 (natural armor)
Hit Points 47 (5d10 + 20)
Speed 40 ft.


STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 18 (+4) 2 (-4) 7 (-2) 5 (-3)

Saving Throws Str +6, Con +6
Proficiency Bonus +2
Damage Resistances fire
Senses passive Perception 8
Languages
Challenge 4 (1,100 XP)


Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the boar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

ACTIONS

Multiattack. The boar makes two tusk attacks.

Tusk. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage and 5 (2d4) fire damage.


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A flaming boar running after a boy, Mappa Studio [1]

The flaming boar generally acts as a normal boar, but is pretty hostile to other species and bears great destructive power.

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