Firs (5e Creature)

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Small elemental, neutral

Armor Class 14
Hit Points 13 (2d6 + 6)
Speed 0 ft., fly 60 ft. (hover)

10 (+0) 18 (+4) 16 (+3) 12 (+1) 11 (+0) 10 (+0)

Saving Throws Dex +6, Wis +2
Damage Resistances thunder
Damage Immunities cold, lightning, poison
Condition Immunities grappled, paralyzed, poisoned, restrained
Senses passive Perception 10
Languages Aquan, Auran
Challenge 1/8 (25 XP)

Air Form. The firs can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Elemental Demise. If the firs dies, its body disintegrates into a puff of wind, leaving behind only equipment the firs was wearing or carrying.


Freezing Wind. Ranged Spell Attack: +3 to hit, range 15 ft., one target. Hit: 4 (1d6 + 1) cold damage.

Lightning Strike. Ranged Spell Attack: +3 to hit, range 30 ft., one target. Hit: 3 (1d4 + 1) lightning damage.

A small wind elemental, the firs are usually found on the Frostfell. Firs are solitary creatures and dislike intruders, which they usually try to scare away with a lightning strike or cold winds.

Elemental Nature. A firs doesn't require air, food, drink, or sleep.

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