Firewater (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a few grains of sugar and a raisin)|
You touch a volume of water up to 1 pint, and it changes into an equal volume of flammable liquid similar to alcohol. A 1 pint flask of firewater can be splashed, thrown or poured on the ground – and ignited – as though it were a flask of oil (PHB p. 152) Firewater can also be ignited with lightning damage.
When the duration of the spell ends, the liquid – and any fire caused by it – evaporates completely.
The volume of water that can be transmuted increases to 2 pints at 5th level, 4 pints at 11th level, and 1 gallon at 17th level.