Fey-cursed (3.5e Race)

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Fey-cursed

Personality

Fey-cursed are whimsical humans that despite alignment, tend to have chaotic natures. Being happy in general makes them hard to tolerate, seeing as they keep a smile in the most inappropriate of times. The worst of them aren't easy to see through. Their jovial nature make the evilest among them seem like grown children.

Physical Description

Fey-cursed stand at an average of 6'8" and weigh considerably less than a human of the same height. Their hair can be blonde, red, brown, black, silver, crimson, azure, white, pale pink, topaz or emerald. Their eyes have a similar range in color.

Relations

Fey-cursed have no hatred. While it is possible for them to hate individuals, they find it impossible to express the emotion of hatred.

Alignment

Fey-Cursed can be any alignment but have trouble being lawful due to their whimsical nature, making them mostly non-lawful.

Lands

Fey-cursed can live as a fey or as a human. Being that they are so happy, they often get cast out of society.

Religion

Fey-cursed worship based on their alignment: good fey-cursed worship the celestial realms, evil ones worship the abyssal lords and neutral ones express free worship.

Language

Fey-cursed speak Common and Sylvan. Many speak Elven.

Names

Fey-cursed have very free and pleasent to say names, which are always spelled in Common.

  • Male names: Alexander, Franchesko, Green, Helf, Jul
  • Female: Amy, Kan, Sapphire

Racial Traits

  • −2 Strength +2 Dexterity, −2 Wisdom, +4 Charisma: Fey-cursed are immeasurably attractive and dexterous, but lack strength and judgement.
  • Fey (Human)
  • Medium Size
  • Fey-cursed base land speed is 40 feet : In faerie dragon form: 80 foot fly(perfect).
  • Fey Shape(Su): Fey-cursed indefinitely have the power to become faerie dragons, gaining all the abilities of one and losing any weapon, armor and nonmagic items they had in humanoid form.
  • Shifty (Sp): A Fey-cursed can teleport at will to a maximum of 10 feet × half his character level (with a minimum of 10 feet).
  • 1 extra feat at 1st level.
  • 4 extra skill points at 1st level and 1 extra skill point at each additional level.
  • Automatic Languages: Common and Sylvan. Bonus Languages: Any other than seceret languages such as Druidic.
  • Favored Class: Rogue.
  • Level Adjustment: +4

Vital Statistics

as normal humans


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