Fell Orc (5e Race)

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Fell Orc[edit]

Neagor nu Hirin! Dora log ralak jur! Vir Groshnakan!
—Kormatul at the Battle for Zalon

Physical Description[edit]

Fell Orcs are race of savage creatures with their skin tone ranging from dirty white to almost pitch black. Their hair colors are always dark, and their eyes have red or orange glow to them.

Fell Orc by:AlMaNeGrA


No one alive really knows for certain how the Fell orcs were created. The Elves believe that they are failed creation of the Elven Goddess of Nature Enra, but they were corrupted in their creation and became ugly, bloodthirsty, savage creatures that they are today. Elves believe that their duty to their goddess is to cleanse the nature of their existence. Orcs however believe that they are failed attempt of creating servants and slaves by an ancient Elven mage whose name is unknown in any language other than orc, the orcs call him Fellamar. Even if there is no grounded fact about how this creatures came to be, everyone agrees that they are not made this way instead they became what they resemble today. The Fell orcs however believe that they are the oldest and first race to be created, but even some Fell Orcs doubt that and devote their life in search of answers.


Fell Orcs are tribal nomadic race living in a large communities made purely of their kin or their slaves. They are in constant war with Elves to the west, and Other tribal orc races to the south and east. Mountain caves, dense forests, scourged plains, badlands are their home, and they defend their homes even if it means death for the tribe. Their ugly exterior is in symbiosis with their evil ,corrupted and racist interior. Fell orcs usually have one Tribe leader, but in cases of great wars of terrible danger orc Tribes band together and elect a new Leader which they call Hur Garaz. But even when banded together Fell orcs have a hard time tolerating other fell orc tribes, and will usually kill if provoked.

Fell Orc Names[edit]

Fell Orcs do not use names, instead names are given to them by either their enemies, usually Elves or Orcs, or by their Leaders when they do something for the tribe and earn the right to bear a name. But some pattern can be distinguished in the names received.

Male: Adgur, Arzig, Burkras, Corgar, Degner, Duregor, Durgar,, Fagras, Garbas, Gevrug, Gorkal, Gudurmal, Hurgas, Hurgrin, Jurkas, Krundamar, Larhas, Nogurodir, Prugundir, Rath, Revguval, Tugrand, Tuzorv, Uvath, Uxar, Woulkorg, Zogek

Female: Alvag, Avga, Braga, Curka, Durlin, Frajok, Gosurgva, Ghev, Hiegvu, Hunzez, Ithraf, Kal, Kih, Mielvam, Nidvi, Oggol, Odkung, Omeez, Rongim, Radkiz, Shagzaz, Vogvek, Yevdi, Zotua, Zumzo

Fell Orc Traits[edit]

A cursed and hated breed of Orcs.
Ability Score Increase. Your Strength score increases by 1 and your Dexterity score increases by 1.
Age. Fell Orcs reach maturity around age 10 and can reach up to 70 years, but don't usually live longer than 40.
Alignment. Fell Orcs are almost always Chaotic Evil, but some can be Chaotic Neutral.
Size. Fell Orcs range from 4 feet to over 6 feet. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Superior Darkvision. Thanks to living in Caves, Deep forests and dark badlands you have superior vision in dark and dim Conditions. You can see in dim light within 120 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.
Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Of the Horde. You have advantage on an attack rolls against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Terrifying. You are proficient in Intimidation.
Languages. You can speak, read, and write Common and Orc.
Subrace. Elf Foe, Orc Foe

Elf Foe by: Demuynck Kevin
Orc Foe by: Raf Grassetti

Elf Foe[edit]

Ability Score Increase. Your Wisdom score increases by 1.
Always on Watch. You have advantage on Perception checks when trying to spot creatures.
Scavenged Elf. You have proficiency with the shortbow, shortsword, and dagger.
West Speech. You can speak, read, and write Elvish.

Orc Foe[edit]

Ability Score Increase. Your Constitution score increases by 2.
Scavenged Orc. You have proficiency with the sling, shortsword, maul, and club.

Random Height and Weight[edit]

4′ 1″ +2d4 60 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a Fell Orc character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 I like to eat raw meat. Raw, Raw RAW!
2 A book will not help you survive in the wild, a sword might.
3 When in doubt kill the Elf... or Orc...
4 I like to collect bones from my enemies to remind me how great of a fighter I am.
5 I like to look as terrifying as possible. Keeps the fancy snobs away and looks dangerous.
6 I am never calm, no matter what the situation I know that an elf might attack me any time.
7 I rarely take offense but when I do... You better start running lad.
8 I like, no I love, no I Live to drink!
d6 Ideal
1 Revenge. What are Elves good for? Nothing! I say we kill every one we see from now on! (Evil)
2 Greed. Other orc races are not as smart as we are! They should worship us! (Chaos)
3 Change. I will do whatever it takes to leave my home. That Place is Cursed... (Neutral)
4 Charity. I steal from the wealthy so that I can help people in need. (Good)
5 Power. I'm a monster that destroys other monsters and anything else that gets in my way. (Evil)
6 Freedom. I’ll stop those bastards that haunt me or I'll die trying. (Any)
d6 Bond
1 A terrible guilt consumes me. I hope that I can find redemption through my actions.
2 There's a spirit in me, I can feel it. But I can't set it free.
3 I have a sibling to protect. I must make the world a safer place for them.
4 I will bring terrible wrath down on the evildoers who destroyed my tribe.
5 Should my discovery come to light, it could bring ruin to the world.
6 I owe a debt I can never repay to the person who took pity on me.
d6 Flaw
1 If I'm outnumbered, I will run away from a fight.
2 I will never fully trust anyone other than myself.
3 I'd rather kill someone in their sleep than fight fair.
4 People who can't take care of themselves get what they deserve.
5 I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret.
6 My hatred of my enemies is blind and unreasoning.

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