Fallen Ketch (5e Equipment)
Colossal vehicle (space ferry) Creature Capacity: 1 driver (Prime Servitor), 3,000 Medium creatures, 40 Large creatures, 12 Huge creatures, 4 Gargantuan creatures, and 2 Colossal creatures
ActionsCloak. The ketch becomes invisible. Transmat. Creatures and items within 100ft can be teleported back into the ketch. (Creatures and items must be equipped with a transmission beacon before they can transmated. Fallen and their vehicles count as always equipped with such beacon.) HullArmor Class 40
|
The ketch is the new home for the eliksni, after the fall of the Riis system and the great scouring many fallen had taken to modified colony ships made to house the rest of their dying race, The rooms of a ketch are made scaling down as most fallen used to be Huge creatures due to the nearly infinite quantity of ether back in the day. The most important rooms are the Kell's/Captain's quarters, the priest's temple, the engineering bay, and finally the family bay.
100,000 pounds of metal or electronic scrap. |
Back to Main Page → 5e Homebrew → Equipment → Mounts and Vehicles