Fallen Angel (5e Race)

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Fallen Angel[edit]

What we do does not define who we are. What defines us is how well we rise after falling.
—Lionel Bloch from Maid in Manhattan

Physical Description[edit]

[黑羽少女(Black Feather Girl) by ₩ANKE]

Creatures of beauty in both mind and body, crafted to form the ideal form of beauty by their creator. They served their deity following their tenants. Usually of similar height or standing taller than that of a human, despite their other shared features. Holding the grace of their deity, they had wings of a snow white image, now they are tainted black to mark their betrayal. Other than the pair of black feathered wings on their backs, they are nearly identical to humans with a large variety of eye and skin colors.


Created to serve their lord, these divine beings were once creatures of purity & lawful goodness, until something brought them to clash with their god & they were struck down. Fallen from grace, they began to change from being in the mortal ream for too long. They often strive to return to their lord's graces, others seek retribution, and others strike out to become their own person, accepting that they may never be allowed back.


Most do not wish to communicate with one another as many come from different gods, leading to most living in seclusion or mending into other society. They live their lives peacefully until they die or find retribution. If they do gather, it is to strike at a god and thus makes them more of an army than a real society.

Fallen Angel Names[edit]

Male: Michael, Jacob, Gabriel, Albo, Samuel, Marel

Female: Uriel, Itherial, Aysa, Gavrial, Marellia

Fallen Angel Traits[edit]

Once created for the sake of their deity, now serve themselves.
Ability Score Increase. Your Charisma increases by 2 and one other score of your choice increases by 1.
Age. Angels are created as fully mature humanoids and do not age but since you've fallen from grace, dependent upon how much of your divinity you've held on to, you can only live for a few more thousand years.
Alignment. Once lawful good creatures, but now they can now safely range anywhere on the spectrum of alignments.
Size. Angels are the same size as humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Your divine powers wane and you no longer have your divine senses, but you still have this one. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Angelic Resistance. As a divine being, you used to have numerous resistances, but now, you're left with one. You are resistant to radiant damage.
Celestial. Your creature type is both celestial and humanoid. You used to be immune to many conditions, however you have now fallen, and your powers are in decline. You have advantage on saving throws against being charmed and frightened.
Residual Powers. You have lost most of your powers when you fell from grace, but you are slowly starting to grasp them again. You know the guidance cantrip. When you reach 3rd level, you can cast the cure wounds spell once and need to finish a long rest before you can cast it again. When you reach 5th level, you can also cast the lesser restoration spell once and need to finish a long rest before you can cast it again. Charisma is your spellcasting ability for these spells.
Outcast. When you die, if you are still out of favor with your deity or haven't sworn allegiance to another deity, the Outer Planes rejects your return. And thus, you permanently die if slain, and cannot be revived except by the wish spell.
Clipped Wings. Fallen from grace, your wings do not work as well as before, but soon you'll recover. Starting at 5th level, you gain a flying speed of 30 feet. You may not fly with a backpack or while wearing any armor. The cost to alter your gear to be suitable for flight is equal to half the cost of the gear.
Languages. You can speak, read and write Common and Celestial.

Random Height and Weight[edit]

4′ 8'' +2d10 110 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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