Fairness (5e Creature)
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Large celestial (virtue), lawful good
Saving Throws Con +10, Wis +9, Cha +7
Angelic Burning Weapons. The fairness' weapon attacks are magical. When the fairness hits with any weapon, the weapon deals an extra 2d8 fire damage and 2d8 radiant damage (included in the attack).
Keen Hearing and Smell. The fairness has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Heated Body. An evil-aligned creature that touches the fairness or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
Magic Resistance. The fairness has advantage on saving throws against spells and other magical effects.
Multiattack. The fairness can use its piercing howl. It then either makes a lava blast attack (if recharged), or it makes one burning claw attack and one burning bite attack.
Burning Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 9 (2d8) fire damage and 9 (2d8) radiant damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the fairness can bite only the grappled creature and has advantage on attack rolls to do so.
Burning Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 9 (2d8) fire damage and 9 (2d8) radiant damage.
Piercing Howl. Each evil-aligned creature of the dragon's choice that is within 90 feet of the fairness and aware of it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If an evil-aligned creature's saving throw is successful or the effect ends for it, the creature is immune to the fairness' piercing howl for the next 24 hours.
Lava Blast (Recharge 5-6). The fairness fires a ball of radiant lava from its mouth towards a point of its choice within 150 feet. Each creature in a 20-foot-radius sphere centered on that point must make a DC 18 Dexterity saving throw. A target takes 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
A virtue charged with the administration of miracles, a fairness is wrapped in flames when appearing in the physical world, a power emblematic of its courage. A torrent of flame blazing as bright as the sun, these flames become the light that burns away darkness from those who receive the graces of a fairness. However, for those out of the angel's good graces, they are the fire and brimstone of destruction.