Equipment (Solo Leveling Supplement)
- Pickaxe
A heavy-duty mining tool used to extract mana crystals from dungeon veins. Common among logistics and support Hunters. You can harvest dungeon crystal nodes with a DC 10 Strength (or Dexterity) check. On a success, gain crystals worth 1d6 × 5 gp. On a failure, no crystals are harvested.
Cost: 3gp Weight: 5 lbs
- Wheelbarrow
A collapsible, reinforced cart used to transport loot, monster corpses, or salvaged ore. Can carry up to 300 lbs without slowing the user. Takes an action to deploy or collapse. Requires two hands to push.
Cost: 8gp Weight: 35 lbs
- Mana Detector
A handheld scanner that reacts to high concentrations of mana. Often used to locate boss rooms, hidden traps, or rare artifacts. Detects magic sources within 30 feet. Grants advantage on Intelligence (Investigation) or Wisdom (Perception) checks to locate magical entities or anomalies.
Cost: 60gp Weight: 1.5 lbs
- Hunter Association ID
An official ID issued by the Association. Used for gate entry, reward collection, and artifact registration. Confirms your Hunter rank and guild affiliation. Required for accessing licensed gates or claiming official rewards.
Cost: 10gp Weight: 0.1 lbs
- Portable Lighting Rig
A compact, high-lumen light source designed for dungeon use. Often mounted on armor or tripods. Emits bright light in a 30-foot radius for up to 6 hours. Rechargeable outside of gates. Resistant to wind and light water exposure.
Cost: 6gp Weight: 3 lbs
- Artifact Case
A padded, mana-insulated container used to transport fragile or cursed objects safely. Holds up to three small magical or cursed items. Prevents accidental activation and shields from elemental exposure.
Cost: 12gp Weight: 2.5 lbs
- Monster Tag Kit
Issued to Hunters to mark monster kills for record-keeping and bounty distribution. Contains 20 adhesive mana tags. As a bonus action, you can affix a tag to a defeated creature. Tagged monsters are registered for guild rewards.
Cost: 2gp Weight: 1 lb
- Emergency Stimulant
A single-use injector containing a fast-acting stimulant. Carried by support Hunters in case of critical injuries. As an action, you may inject this into a creature at 0 HP. The target regains 1d4 HP and becomes conscious, but gains 1 level of exhaustion.
Cost: 10gp Weight: 0.4 lbs
- Ore Sample Pouch
A reinforced pouch used to store extracted mana ore or processed dungeon crystals. Holds up to 20 units of ore weight. Shielded lining prevents mana leakage or elemental reaction.
Cost: 5gp Weight: 1 lb
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