Epic Boons (Black Clover Supplement)

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Epic Boons[edit]

Boons are rare abilities given to those who train and dedicate their time to master their bodies and mana to perfection to surpass any other, as such a mage will a strong willpower or talent may acheieve any of these features. When GMing this system, it is important to consider that not all of these feats would require being a high level and may be handed as rewards as alternatives to insparation like Immeasurable Magic Power or Abnormal Endurance.

Magical Boons[edit]

Immeasurable Magic Power[edit]

Prerequisites: Must have Mana.

Your magical power has grown to new heights, bringing you closer to legendary mages. Your Mana amount increases by 10.

This boon can be given multiple times.

Dual Grimoire[edit]

Prerequisites: Must have the Reincarnated Vessel background feat, and meet the prerequisites described below.

You were born in a country different from the one you grew up in, which coincidentally was the country of the soul that once lived inside of you. When you returned to your origin country however, your land has gifted you with the grimoire that was rightfully yours.

You gain a second Grimoire. It functions the same as your normal grimoire, except it has a different Mana Attribute of your choice, which has its own spell amount to be filled.


Design Note: It is recommended that the GM talks to the player before giving them this boon, just so they can prepare themselves by making 2 or more Spells to be used when the awakening happens.

Mana Method[edit]

Prerequisites: Must have at least 14 Magic Power.

A technique originally developed by the Heart Kingdom residents due to their country’s strong natural mana, Mana Method can channel natural mana into a mage’s spells to enhance their overall power.

Natural Mana. At the start of your turn, you may choose to gain an amount of Natural Mana points equal to your Magic Power amount, losing all of it at the start of your next turn. You can spend a bonus action when using this feature to double the amount gained.

Physical Boons[edit]

Abnormal Endurance[edit]

Your endurance is beyond normal, making you a true powerhouse when it comes to durability. Your hit dice amount increases by one, and your hit point maximum increases as if you gained a level.

This boon can be gained up to 10 times. This amount is increased to 15 times for Combatant Mages, and to 20 times for Anti Magic Mages.

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