Echidnites (5e Race)
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5000 years ago, a strange malignant creature of unknown origin came into being. It only spoke one word, which was long forgotten. It was never seen, only heard. It spent its life harming other medium and smaller sized animals and its offspring were no better.
These egg laying mammals live off mainly ants and termites. They are covered from snout to tail with coarse hair and spines. They are usually black or brown in color. Rare occurrences of an albino with pink eyes and white spines exist.
Echidnites have an elongated snout that serves as both mouth and nose. The snout is equipped with electric sensors which can be used to communicate with other echidnites nonverbally and to detect objects. They have tiny jaws and no teeth, making their speaking of Common and other languages more difficult to understand. They feed by tearing open soft logs and ant hills and using their sticky tongue to feed.
Their ears are unseen as they are covered with spines and deep in the sides of their muscled head. Echidnites are not very tall and have stumpy, powerful limbs. Their tail, which is also covered in spines, allows them to stand and walk bipedally.
Echidnites are descendants of the echidna. Many years ago and to this day, echidna were subject to abuses that would render their race near extinct. They scrounged to live and survived only meagerly. Others took advantage of their weak states and abused them. They were laughingstocks which no one cared for. Humans were particularly cruel to them and the echidna cried bitter tears as their young starved and elderly prayed in futility.
Their hurt and pain was not for naught. Through their suffering, these animals' offspring became awakened or sentient, possessing greater intelligence. They were born small, indistinguishable from the normal litter. As they matured however, they came to be bipedal, and stood above the quadrupedal echidna. They retained the animal's traits of spines and snout and tail, but they were taller and notably able in body and mind, beyond any echidna. These were the first echidnites, born 5000 years ago. It is rumored the first born spoke a single word of immense portent for their entire race. No one recorded and no one remembers. The echidna and echidnites are quick to guard this knowledge.
They were born of their parent races sorrow and so seek reparations. Many venture to higher societies of humanoids and show off their intellect and strength, which people would be quick to criticize. Historically, echidnites have often used violence as their main weapon in their campaigns. This is because they not embody sorrow, but also resentment from the echidna towards the rest of the world. They often would bully and malign other medium sized creatures they deemed enemies of the echidna, as well as pick on small creatures out of spite and simply because they can. Despite their best efforts, echidnites have only succeeded in bringing a bit of justice to the echidna. They remain in struggle for this goal to this day.
Echidnites prefer temperate climates, and will hide in caves or rock crevices if the weather is too in-climate. They make their homes in forests or woodlands, preferring a quiet, sheltered life from other races. They like to hide themselves when others approach, even using burrows of other animals to hide. Echindites love water and prefer to bathe twice a day. They are capable swimmers.
Echidnites live amongst their parent race of echidna and help the other survive alongside them. They are fiercely loyal to their parent. Echidnites remain a valued minority in their community, as not every echidna offspring is an echidnite. They are very vocal in their circles where they train and devise new tactics against possible enemy targets. Outside their communities, they are very hostile and distrusting.
Echidnite names are easy to distinguish since they're usually a description of the spines on their bodies. An alternative process is to name by the colors of their furs.
Male: Spike, Thorny, Whitey, Blackthorn
Female: Snowy, Brownie, Spikette
A mammal that eats ants and termites. It has sharp short spines on its back and long ones on its head.
Ability Score Increase. Your Wisdom and Constitution scores each increase by 1.
Age. Echidnites mature at 3 years and live from 45 to 50 years.
Alignment. Echidnites tend to be chaotic or move towards that alignment as they age.
Size. Though echidnites are larger than the usual echidna and can stand tall, they remain relatively small in stature and never really grow taller than 4 feet. Your size is Small.
Speed. Your base walking speed is 25 feet. You have a swim speed of 20 feet.
Spine Ball. As an action, you can curl yourself into a tight ball with your spines to protect you. While you are curled up, you have a +5 bonus to your Armor Class. Any creature that attacks you must succeed a Dexterity save of 10 or take 1d4 piercing damage. Additionally, while curled up, your movement speed reduces to 0 and cannot increase. You also cannot perform any actions, and you are considered prone and blind. You and cannot make any reactions.
Hiding. Echidnites are not stealthy in general, but are experts at hiding in forests or woodlands. You are proficient in the Stealth skill in forests and woodlands.
Electrosense. You can perceive your surroundings without relying on sight within a specific radius. You have a blindsight range of 20 feet, but are blind beyond this radius. When you use your electrosense to communicate to other echidnites, it functions like the message spell but is nonmagical and has a range of only 60 feet. You may use this to communicate only with other echidnites.
Languages. You can speak, read and write Common. You can communicate to other echidnites through your electro sensor.
Subrace. Choose from the Long Snout and Short Snout subraces.
Long snout echidnites, as their name would suggest, have longer than average snouts. They are thus better at sniffing out food for their survival.
Short snout echidnites are considered the cuter half of echidnites. People just like their shorter snouts which appear cuter supposedly.
Ability Score Increase. Your Charisma score increases by 1.
Alert. Due to their disadvantage in the smell department, dominated by their long nosed counterparts, short snout echidnites have to be better at spotting danger. You are proficient in Perception checks in forests and woodlands.
Random Height and Weight
|3′ 4″||+1d8 inches||60 lb.||× (3d6 lbs) lb.|
*Height = base height + height modifier