Earth Titan (5e Race)
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It is said that all beings were sculpted from blocks of clay and given life by the gods. Large excess lumps of clay came together in the earth and eventually formed the earth giants found today.
|—Atlas, Historian of Candlekeep|
|An Earth Titan Warrior|
Titans resembled large, muscular humans who typically lacked facial hair, and were typically some of the most intelligent of giants. Earth titans are born to the earth, descending from the great Elder Titan druid, Omo. Towering over even the largest of goliaths, earth titans range from 15 to 20 feet tall with strong powerful bodies, and occasionally even baring patches of stoney skin, moss-like hair, or flora growing on them. As well as being physically impressive they are known for their deep connection to the primordial earth, which grants them the ability to naturally manipulate it in ways that others can only hope to attain through training and practice in the arcane. As such, this connection is said to be even greater than that of the dwarves connection to metal and has been observed to be even greater within the Elemental Plane of Earth.
The Titans were a proud and accomplished race, the predecessors and superiors to the giants that the world knows today. in the time before the reign of the dragons, the titans ruled over the material plane, much like humanity today, with thriving societies, full of culture. Following the fall of Ostoria however, titans were primarily found on planes other than the Prime Material, such as Arborea and Warrior's Rest, never to make contact with the multiverse again... Until you.
The titan race began with an individual by the name of Lanaxis, one of the mortal children of Annam All-Father and Othea. Around −31,500 DR, a titan thane named Omo was engaged in combat with Zhoukoudien, leader of the Batrachi. Omo ended up slaying him and inciting war between their people. The titans would come to dominate the batrachi in this war and, according to Abeiran scholars, it would lead the latter to perform a powerful summoning ritual that culminated in the Tearfall. When Annam founded the kingdom of Ostoria he ceded control of the plains to Lanaxis, who would found the dynasty of the titans, east of the Great Rift in the land of Eastern Shaar. The titans and storm giants would create some of Ostoria's greatest cities, featuring mechanical conveyances and galleries that would house artistic tributes to all giantkind. The eventual disappearance of titans on Abeir-Toril was a matter of speculation. According to one myth popularized by the book, History of the Last March of the Giants, the titans grew so arrogant that they challenged the gods. They in turn cursed their monarch with fascination and his subjects with absolute devotion to him. They then sent a star crashing down to the planet and through their nation, causing widespread catastrophes and leaving a huge valley that became the Sea of Fallen Stars. Being cursed with curiosity, the then-king of the titans chased after the star and his dutiful subjects followed suit. They chased it all the way to the Great Sea and then dove in after it, never to be seen again. Another myth claimed that after Lanaxis had poisoned his mother Othea and was cursed by her, his progeny fled to the plane of Arborea.
Earth Titan Names
Earth titan names used a dialect that evolved into the giant tongue, thus are very similar. Typical titan names are as follows:
Male: Arobor, Aegir, Alcyoneus, Argus, Athos, Auxvor, Balor, Baugi, Bergelmir, Bölthorn, Bress, Brontes, Corvir, Corriq, Cronus, Echion, Elatha, Enceladus, Eochaid, Epimetheus, Fachan, Fornjót, Geirröd, Geryon, Gillithar, Gymir, Hrungnir, Hymir, Jhalthius, Loxnil, Lussar, Kobor, Klytius, Lamithin, Menoetius, Orog, Ophion, Polyphemus, Oniev, Prometheus, Ravano, Storabor Steropes, Tethro, Ymir
Female: Angrboda, Ada, Amesinir, Banii, Boraniya, Buarainech, Canitha, Cethlenn, Chimalmat, Cordiel, Dione, Eithine, Ériu, Ethniu, Fónla, Gaia, Gjála, Greip, Gridir, Gullveig, Hrodr, Járnsaxa, Laufey Lussir, Miellas, Mnemosyne, Olvir, Phoebe, Rhea, Rindr, Skadi, Tethys, Theia, Themis, Vesimir
Earth Titan Traits
A close relative of the giants, They harness nature's innate resilience and are as strong as the mountains they move.
Ability Score Increase. Your Strength and Constitution score each increases by 1.
Age. Earth titans are exceptionally long-lived compared to humans and notably more than other giants but far from immortal. These giants' deep connection to the earth reaches maturity at around 80 years old and have been recorded to live just under millennia.
Alignment. Earth titans are naturally good, but due to the prudence they are dealt, they may become indifferent o even spiteful (neutral or evil).
Size. A Titan's height usually ranges from about 15 feet to 20 feet tall, and usually weigh around a ton. Your size is Huge.
Speed. Your base walking speed is 35.
Mountain Mover. Earth titans are bound to the earth at birth, they have a little-understood connection that runs deep in their souls. You know the cantrip mold earth and can cast it at will, and at 4th level, you can cast the Erupting Earth spell and can cast it once. Starting at 14th level, you know the Earthquake spell and can cast it once. Constitution is your spellcasting ability for these spells. You regain spent uses of this trait when you complete a long rest.
Huge Frame. Your large size and powerful muscles allow you to push further beyond what most creatures your size are capable of. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift, your jump height and distance is doubled, and you may carry creatures smaller than you as long as you are not encumbered by them. However, you require four times as much food and water per day as a normal creature your size, gaining a point of exhaustion if not well fed at the end of each day. Additionally, you have disadvantage on Dexterity saves and checks, as well as a -10 penalty to Stealth and Sleight of Hand checks.
Earthen Might. You have advantage on Strength and Constitution checks and saves. Additionally, your hit point maximum increases an additional 2 points per level.
Unwieldy Form. All armor and clothing you buy costs twice as much on average due to the increased size of garments required. Additionally, such apparel will rarely be in stock and often need to be custom made.
Indomitable Presence. You are immune to the frightened condition.
Unshakable. Your Armor bonus uses your Constitution instead of your Dexterity modifier.
Languages. You can speak, read, and write Common and Giant, and Primordial.