Drowconian (5e Race)
From D&D Wiki
|“||“I know everything, you see”, the old voice wheedled. “The beginning, the present, the end. Everything. You see the past and the present, like other low creatures: no higher faculties than memory and perception. But dragons, my boy, have a whole different kind of mind.” He stretched his mouth in a kind of smile, no trace of pleasure in it. “We are from the mountaintop: all time, all space. We see in one instant the passionate vision and the blowout.”||”|
|—John Gardner, Grendel|
At a distance, drowconians are often confused with a human, their drow heritage has almost been completely masked by their draconic heritage, but as the viewer draws closer the differences become wildly apparent. Scales run along their entire body including their cheeks, neck, up and down their arms and legs, and back. Some may have small horns on their heads, while others may possess a prehensile tail that reaches down towards their ankles; few may have both. Slitted eyes and forward-facing, dragon ears complete their draconic appearance.
For some drowconians have been seen as creatures blessed by the gods, while by other others they’re treated as abominations of natural law. Because of this, they may be surprised by the positive or negative attitude towards them when entering a new town. Drowconians are incapable of having natural-born offspring, leading to the race being incredibly rare in nearly all regions of the world.
Throughout history, drowconians become trusted sages sought far and wide for their extensive knowledge, while others may become vicious mercenaries feared throughout the countryside. Though many become wanderers searching for many different things, most often their draconic parent, an adventuring life comes as the next logical step to finding what they're looking for
Not much is known about their society because they're rare to find but on the occasion, they're found they're most of the time assigned to a noble leader (most of the times female) and serve as their guardian and protector and on occasion, send to accomplish a task set by their master.
Drowconians usually adopt the naming scheme of their drow society. On rare occasions, they may also have a draconic name either as their only name or nickname.
Male: Zerdeog, Eolzryd, Kaymycrurth, Uthyr
Female: Hevnael, Irvyt, Fuvnir, Cezetx
The spawn of Dragon and of Drow.
Ability Score Increase. Your Strength score increases by 2, and your Dexterity and Constitution scores each increase by 1.
Age. Drowconians reach maturity after approximately 20 years. After reaching adulthood, their ageing slows dramatically and lifespans range from 600 to 1000 years.
Alignment. Drowconians often vary wildly in alignment, but many retain the neutral nature that rests in their blood. Very few drowconians are known not to follow laws of their drow society, as well as opting to craft a personal code over a period of many decades. Such code is rarely ever broken.
Size. Drowconian are taller and heavier than humans, standing well over 6 or 7 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Keen Senses. You have proficiency in the Perception skill.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Fey Ancestry. You have advantage on saves against being charmed, and magic can't put you to sleep.
Dragon Wings. At level 10, you discover you have a pair of draconic wings that are folded neatly into your back. You can fold and unfold these wings using a bonus action, granting you a flying speed of 30 feet.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight
|5′ 0″||+5d6||240 lb.||× (2d6) lb.|
*Height = base height + height modifier