Dragoon (4e Class)

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A soldier who combines dash and steadiness in so equal measure that he makes his advances on foot and his retreats on horseback.
Class Traits
Role: Defender.
Power Source: Martial.
Key Abilities: Strength, Dexterity, Intelligence
Armor Proficiencies: Cloth, leather, hide, chainmail, scale; light shield, heavy shield
Weapon Proficiencies: Simple Melee, Military Melee
Bonus to Defense: +1 Fortitude, +1 Reflex
Hit Points at 1st Level: 15 + Constitution score
Hit Points per Level Gained: 6
Healing Surges per Day: 9 + Constitution modifier
Trained Skills: Athletics (Str).  From the class skills list below, choose two more trained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Endurance (Con), History (Int), Intimidate (Cha)
Build Options: Containing, Harassing
Class Features: Spring Attacks, Dragoon's Challenge, Dragon Jump

Dragoon Overview

Characteristics: You combine fast, hard-hitting melee attack power with modest ranged attack ability, and shift easily from melee to ranged combat. You are resilient in battle, but your real strength lies in hit-and-run attacks.
Religion: Dragoons favor deities of justice and battle. They often revere Bahamut, Erathis, or Kord. Many unaligned or evil dragoons pay homage to Tiamat, the evil god of wealth, greed, and envy.
Races: Humans, halflings, dragonborn, and eladrin are all sometimes drawn to serve as dragoons.

Creating a Dragoon[edit]

Dragoons are all capable defenders but some are better at holding back their foes while others are better at drawing them in.


You stand the line and let nothing past

Suggested Feat: Combat Reflexes (Human Feat: Toughness)
Suggested Skills: Endurance, Intimidate
Suggested At-Will Powers: Impale, Jab
Suggested Encounter Power: Pluck
Suggested Daily Power: Pin

You draw the enemy in.

Suggested Feat: Powerful Charge (Human Feat: Action Surge)
Suggested Skills: Acrobatics, Endurance
Suggested At-Will Powers: Leap Attack, Lunge
Suggested Encounter Power: Gouge
Suggested Daily Power: Reckless Dive

Dragoon Class Features[edit]

All Dragoon share these class features.

Spring Attack
You can take further actions after a charge

Dragon's Imposition Dragoon Attack Feature
You cast your dreadful gaze upon your foes.
At-Will Star.gif Martial
Minor Action Close burst 10
Target: Two creatures in burst
Effect: You mark the target(s). The target(s) remains marked until the start of your next turn. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.
While a target is marked, it takes a -2 penalty to attack rolls for any attack that doesn't include you as a target.

Back to Main Page4e HomebrewPowersDragoon Powers

Dragoon's Rage Dragoon Attack feature
You lash out at your defiant prey with deadly speed
At-Will Star.gif Martial, Weapon
Immediate Reaction Weapon
Trigger: A target marked by you who is two or more squares away makes an attack that doesn't include you
Effect: You may charge the target. Add your dexterity to the damage roll.

Back to Main Page4e HomebrewPowersDragoon Powers

Dragoon's Ward Dragoon Utility feature
Those under your protection have little to fear
At-Will Star.gif Martial
Immediate Interrupt Close Burst 2
Trigger: A target marked by you makes an attack that doesn't include you
Effect: you reduce the damage by your intelligence modifier

Back to Main Page4e HomebrewPowersDragoon Powers


A Dragoon's powers are called exploits. You can find a list of them here.

Back to Main Page4e HomebrewClasses, Paragon Paths, and Epic DestiniesClasses[[Category:]]

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