Wondrous Item (Gauntlet), artifact (requires attunment)
A pair of clawed guantlets made from the scales and claws of ancient red and gold dragons. They were forged by a forgotten king to battle the magic of dragons. They are part of the Dragon Armaments with the Dragon Scales, the Dragon Mantle, the Dragon Boots, the Dragon Helm, and the Dragon Fang.
The Dragon Claws grant the wearer +1 AC as well as giving the wearer a claw attack they are prloficient with. The claws have the finesse and light properties and do 1d6 slashing damage.
Magicrend The Dragon Claws have 10 charges and regain 1d6 charges each dawn.
The attuned creature may spend their reaction and select one spell or magical effect they are aware of. By spend charges equal to the spell's level+1 (DM's decision on spell level of magical effect with no spell level) and slashing the air with the claws (rending the magic), that spell or magical effect is negated. When the air is slashed, the gauntlet leaves behind black claw marks that fade away if the ability worked, or shatter if it failed (the targeted spell or magical effect cannot be negated, the gauntlets did not have enough charges left (no refund), the target was not a spell or magical effect, etc.).
Spellguard Shield The wearer is granted advantage on saving throws against spell and magical effects. Spell attacks against the wearer have disadvantage.
Dragon Armament While attuned to the Dragon Claws, the attuned creature may be attuned to the entire Dragon Armaments. They cannot be attuned to anything else and if they attuned to a non-Dragon Armament item while attuned to the entire Dragon Armaments, they are no longer attuned to the Dragon Armaments.
If a creature is attuned to the entire Dragon Armaments, they may take an action to transform into an Ancient Dragon of their choice. The transformation takes one round. They keep their Intelligence, Wisdom, and Charisma, but all other stats, as well as their traits and features that a dragon is unable to use are replaced by the normal dragon stats, traits, features, etc. When transforming, anything they are carrying may be either absorbed into or carried by their new form. While a dragon, they do not have any of the effects from the Dragon Armaments, aside from this ability, as well as the Dragon Scales' Armor of Invulnerability ability, the Dragon Claws' Spellguard Shield ability, and the Dragon Fang's Luck Blade ability (charges carry over). While in dragon form, they may take an action to revert back to their normal form, once they do so, they cannot use this ability again until they complete a long rest.
Random Properties. The Dragon Claws has the following random properties:
- 1 minor beneficial property
- 1 major detrimental property
Destroying the Dragon Claws. Destroying the Dragon Claws requires a creature attuned to the entire Dragon Armaments to willingly be defeated by a dragon. If done, the Dragon Armaments will collapse into a pile of dragon leather, scales, bones, claws, and fangs.