Doey (5e Creature)
Doey[edit]
Huge monstrosity, chaotic neutral Armor Class 18 (natural armor)
Saving Throws Str +16 ... . ACTIONSMultiattack. . .
LEGENDARY ACTIONSThe Doey can take 1 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Doey regains spent legendary actions at the start of its turn. Jumpscare. If Doey is hidden and is 5 ft away from a creature, Doey reveals himself and screams at the target. the target must make a Constitution (Perception) saving throw of a DC of 16 or drop to 0 HP. If the target succeeds the save, Doey takes 6d12 Necrotic damage. |
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