Divine Dispel (3.5e Feat)

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This material is published under the OGL 1.0a.

Divine Dispel [Divine]

You can negate magic through turning.
Prerequisite: Turn or rebuke undead ability, Extra Turning
Benefit: You can dispel or counter a magic spell by making a turning check as if turning an undead creature of the opposing spellcaster's level. You can only dispel spells with the 'evil' descriptor (if you turn undead) or the 'good' descriptor (if you rebuke undead). A spell that is dispelled as it is being cast has no effect whatsoever; otherwise, it ends as if its duration had run out. This power cannot affect spells immune to dispel magic. Each attempt to use Divine Dispel uses up one of your turn or rebuke attempts for the day, whether the attempt is successful or not.

Notes: If your religion is strongly opposed to law or chaos, your DM may allow you to channel energy against spells with the lawful or chaotic descriptor instead, and other types of Divine Dispel are certainly possible for certain religions.

Revised by the Netbook of Feats Review Board
Author: Carl Cramér © Carl Cramér 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.08 4.20 4.00 4.20 4.00 4.00

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