Discussion:Predictions for 4th edition

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Predictions for 4th edition[edit]


On this page, you can make predictions and educated guesses about what 4th edition will be (or won't be) like.

You get

  • 1 point for each prediction that turns out to be true
  • 2 points if you were the first to predict it here
  • 0 points if it was already officially announced before you wrote it (or if it blatantly obvious that they are true)
  • -1 point if you were wrong.

Please put your predictions in an ordered list (with #).

Good Luck! --Mkill 21:11, 20 August 2007 (MDT)

Mkill 21:11, 20 August 2007 (MDT)[edit]

  1. There will be 11 base classes in the PHB, and it will be the same classes as in 3rd edition.
  2. Tieflings are added to base races (0 points)
  3. The following are gone: 5 ft. step, full-round action, skill points, skill synergy
  4. The much awaited online game table will be buggy and boring, and most DMs you'll find there suck.
  5. People will start "How to save the Fighter" threads again 2 months after 4th ed is out.
  6. No more Mialee.
  7. No more Attacks of Opportunity for moving out of an opponents square.
  8. A spell-point system will be introduced.

Dmilewski 06:40, 21 August 2007 (MDT)[edit]

  1. Spells will stay more useful for the life of the character.
  2. Many spells will be converted to class features, such as "mage armor."
  3. A best class list will be assembled by the boards. Whatever falls into #10 and #11 will be deemed to "suck", even if that difference is only a 1% power drop.
  4. The Magic Item Compendium will be the model for gaining equipment.
  5. No unregulated abilities dealing with creatures or cohorts.
  6. Greatly reduced amnistrivia. Every entry will be geared towards flavor or adventure.
  7. A follow-on book for Psionics. (0 points)
  8. A follow-on book for "tech".
  9. Too many typos and errata. (For some, one is too many.)

Sam Kay 05:03, 24 August 2007 (MDT)[edit]

I see a problem with the soring system. Observe;

  1. The Three rule books will have less than 3000 pages in total.
  2. Each rule book will have less than 999 pages.
  3. There will not be a section on "Nerdomancy" in any of the books.
  4. Monstrous Spiders will not have 10 legs now.
  5. The barbarian will not have a name change to "frenzied maniac".
  6. There will not be a PrC called pink bezerker in the Dunnjun Maasturrs Gid (see guess after the next one).
  7. There will not be a PrC called Rinoserous warrior in the Dunnjun Maasturrs Gid (see thre next guess).
  8. The titles of the core rule books will not be mispelt on the covers.
  9. There will not be rules for an "M16 Semi-Automatic Shotgun" in the PLayerr's Handdbuk (see previous).
  10. There will not be an entry in the Moonsterr Manule (see the one before the last one) for Clarkson, May and Hammond.

As you can see, I have just got myself a garenteed 20 points. You might want to alter the scoring system so that points cannot bde gained in this way.

Actually, it totally doesn't matter how you cheat here, as there is nothing to win. You can keep your 20 points if this is what makes you happy. Although I do hope they will put a Pink Berserker PrC in the DMG just to prove you wrong. --Mkill 07:44, 26 August 2007 (MDT)
doesn't make me happy. I don't like power gaming, I was just pointing out that the scoring system can be easily abused... This wasn't added to score the most points. In fact, I personally think those guesses are worth 0. But it would be funny to have a pink bezerker (Aarnott made that one up). What would be better would be the last one... But these where added as a laugh, not an honest attempt to score the most points. Treat my 20 points as nullified. --Sam Kay 10:05, 26 August 2007 (MDT)

Cúthalion (talk) 20:44, 30 August 2007 (MDT)[edit]

  1. Far fewer base classes, around a half-dozen.
  2. Talent trees.
  3. Swift actions.
  4. Full turn = 1 swift action, 1 move action, 1 standard action.
  5. Surprise round = 1 standard action (only).
  6. You're only flat-footed if you're surprised.
  7. Fewer skills, with similar skills grouped together.
  8. No more skill points per level, just Yes/No (have the skill or not).
  9. Initiative is now a skill.
  10. No multiclassing penalty.
  11. Weapon group proficiencies.
  12. Various penalties (e.g. non-proficiency) are now -5 instead of -4.
  13. Action points.

FYI, I haven't read any of the previews, but I do have Star Wars Saga Edition.

MorkaisChosen 02:53, 31 August 2007 (MDT)[edit]

  1. Talent trees like in D20 Modern (that might've been announced, I'm not sure).
  2. Aasimar added to core races at LA 0.
  3. Paladins still in with the Code, just as annyoing if you find out the party Bard is evil as ever. Grr...
  4. Fighter becomes worthwhile, as a weapon-master sort of character (0 points, it's been announced).
  5. Spells still memorised.

That's all I can think of...


Sledged (talk)
2007 September 7 09:30 (MDT)
  1. 1 standard = 1 move + 1 immediate
  2. 1 full round = 1 standard + 1 move + 1 swift, or
  3. 1 full round = 2 moves + 1 swift + 1 immediate
  4. characters may spend standard actions to perform move actions
  5. characters may spend move actions to perform swift actions
  6. characters may spend swift actions to perform immediate actions
  7. Expeditious Spell will be a new metamagic feat. It will work like Quicken Spell except that the spell will be cast as a move action and will only use up a slot three levels highter.
  8. Quickened Spell will use up a slot five levels higher.
  9. Instant Spell will be a new metamagic feat that works like Quicken Spell except it can be used as an immediate action and will use up a slot seven levels higher.
  10. Expeditious, Quicken, and Instant will be a feat chain.
  11. Armors, shields, and natural armor will no longer provide a bonus to armor class. Instead they'll grant damage reduction.
  12. Each prestige class will explicitly list out in detail what happens when a character no longer meets an entry requirement. The default will be absolutely nothing.
There's no better laugh than the one that you're ashamed to share with your mother.
Stephen Notley, creator of Bob the Angry Flower

MorkaisChosen 08:29, 8 September 2007 (MDT)[edit]

Looking at the latest playtest report, it does appear that the Vancian spellcasting is going- look at the reference to "another wizard ability- my once-per-day scorch, a powerful fire attack." To me, it looks like wizards just get a set of abilities that they can use, a bit like the Half-Celestial or Half-Fiend template's spell-like abilities.

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