Discussion:Anyone Read the Elemental Evil Companion?
From D&D Wiki
What do you think of the new content?
I find their treatment of the Aarakocra and Svirfneblin especially interesting, as we now have examples of how these creatures should work as a monster (MM), an NPC (DMG), and a PC. Could comparing these three entries give insight to how manster PC rules will be built? Or do you think they'll become mechanical artifacts after those rules are released? Do you think the developers already have monster PC rules written up and they're just sitting on it for a future release? Also, how do you feel about the extremely human-like Genasi and Goliaths? And, since I'm not well versed in D&D magic, how would you go about incorporating the new spells into your game?
ConorOberstIsGo (talk) 13:51, 15 March 2015 (MDT)
Hey Kydo. I am still pretty new to D&D but in my experience the core developers very rarely endorse monsters as PC's. The way people have worked through this in the past is that if you wanted to play, for instance, a dragon, you would have to sacrifice your first 5 levels(join when everyone was at level 5). That is to say: 'the worst dragon is still WAY better than a novice adventurer human' and that sort of works but then the dragon ends up eventually being either the same power as a level 20 human or, to keep in line with how badass dragons actually turn out, reaches the equivalent of level 30 when everyone else is at 20. Which doesn't make a lot of sense. I like the idea of other species but I have more respect for a player who makes his character into a hero through his adventures rather than the fact he is just a more powerful being from the start.
There is also the alignment thing which I still don't think is very clear (how does a party involving evil members survive for more than an episode or two?); it doesn't make sense to me.