DinoDog (5e Creature)

From D&D Wiki

Jump to: navigation, search

Hey, idk how to put up a stub, but if you see this, could you help with the CR? Thanks :)


Tiny beast, neutral good

Armor Class 12
Hit Points 7 (3d4)
Speed 10 ft.

26 (+8) 14 (+2) 10 (+0) 11 (+0) 9 (-1) 10 (+0)

Saving Throws Str +10, Dex +4
Skills Athletics +10, Perception +1, Persuasion +2, Stealth +4
Senses passive Perception 11
Languages Common, can communicate with other animals
Challenge 2 (450 XP)

Curiosity. DinoDogs are very curious beings, craving adventure and always looking out for an opportunity to learn something new. They gain advantage on checks where they have to learn something/figure something out (DMs discretion).


Bite Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) Piercing damage.

Claw Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) Slashing damage.

Energy beam Ranged Spell Attack: +0 to hit, reach 15 ft. line, up to five targets. Hit: 8 (2d8 + 1) Force damage.

DinoDogs are rare beings that appear as dogs of any breed with patches of scales, plating down the stomach, on the paws, horns, slit pupils and possible feathers of bright colors and patterns. Additionally, they are 1 foot tall or smaller and are bipedal. They are thought to be a product of a failed experiment from an inexperienced wizard, but no one really knows where they came from. They can speak common, and if they are part of society, they’re probably an adventurers companion, as they rarely fight, and prefer to explore and learn, since they are quite curious beings. They have almost absurd strength, being able to lift boulders 100 times their size above their head with ease.

(0 votes)

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!