Dhamyre (5e Race)
From D&D Wiki
The history of the Dhampyres are vague, they are often made after a man has freshly transformed into a vampire. After the transformation, it isn't uncommon for vampires to return to their former lovers or somebody they had a sexual attraction too and mate with them, be it forcefully or with consent. Dhampyres often die at birth, appearing to be stillborne if they survive their own birth.
Dhampyres have integrated into human society, some in secret, as they appear mostly human and could easily pass off as one.
Ability Score Increase.
Age. Dhamyres reach maturity at the same age as humans, after which they cease to physically age, appearing quite youthful for as long as they live, which is usually upwards of 500 years.
Alignment. Dhampyres aren't inclined to any particular alignment, they can vary, from embracing their vampiric side and leaning towards more of an evil alignment, or rejecting their vampiric blood and leaning toward more of a neutral/good alignment, it varies from character to character.
Size. Dhampyres have a similar build to humans, the only exception being them being typically taller and thinner. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Vampiric Shape Change. You are capable of using a limited version of Wild Shape. This trait allows you to take the shape of a Bat or a Wolf, using the statistics out of the Monster Manual, an amount of times equal to your proficiency bonus per long rest.
Vampiric Charm. You gain proficiency in persuasion.
Necrotic Resilience. You are resistant to necrotic damage, however, you are in turn vulnerable to radiant damage.
Languages. You can speak, read, and write common.