Demi-Kaiser (5e Race)
From D&D Wiki
Kaiser behemoths are some of the most feared creatures in the land. It's no surprise some may try to emulate its power.
Demi-kaisers are beastly humanoids that resemble a chimeric blend of a sabertooth and some dinosaur. They are incredibly muscular, with very little fat, and have powerful arms, jaws and claws to tear and destroy things with. Along their spine are tufts of coarse furs that are longer than the thin bristles elsewhere on their skin. Their skin is usually purplish, though some are near grey-blue or even white in the polar regions. From between the two sides of their neck and shoulders protrude horns meant to gore enemies to death. Older demi-kaisers have horns heavier than a human sometimes. They also have a strong tail that ends in a flipper-like appendage. Because their arms are often longer than their legs, they have no trouble running on all fours.
Kaiser behemoths are beasts that reign like gods over mortals. They are heavily destructive and tough due to their numbed out senses to pain. Humans of tribes in plains that abutted the hunting grounds of these creatures revere them as a symbol of enduring strength. They enact rituals to channel the beasts power into their own bodies to enhance themselves. This can result in the transformation into a demi-kaiser. Normally, this mostly happens to well-versed shamans who conduct the ritual daily until its effects become permanent. Once they succeed, they are a force among men. In these circles, demi-kaisers are akin to the children of gods. They are given great respect and often lead such communities. Their destructive tendencies are used to protect their own.
Demi-kaisers, with the power they embody, are usually leaders within the human tribes where they practiced rituals prior their metamorphosis. Their heightened senses of battle, superior strength, and beastly attitude makes them hard to oppose. They also have longer life spans as a result of the change, and may often outlive their following. Demi-kaisers have become more common due to the spread of such rituals to channel energies of powerful beings, but remain quite rare. They are often wandering in lands that no longer worship them as their own once had. Due to their powerful personalities, demi-kaisers tend to steer clear of each other's company. On the rare occasion two meet, they may fight to let out their savagery, or mate and birth a new demi-kaiser.
Humans changed to beasts by emulating behemoths
Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1.
Age. Due to their transformation, demi-kaisers live well into 3000 years of age before time takes its toll. They can live as long as 5000 years.
Alignment. Demi-kaisers can be very chaotic, having the rage of a beast. However, they are often also responsible for those who they lead, and can be lawful.
Size. Demi-kaisers are much taller on average than humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Raw Power. Your strength is impeccable, allowing you to perform great feats. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. You are also proficient in the Athletics skill.
Thick Hide. Your body's skin is extremely thick and durable. While unarmored, your Armor Class is equal to 12 + your Dexterity modifier. You may use a shield and still gain this benefit.
Gore. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your horns. On a hit, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
King of Beasts. You have the same brashness embodied in the hulking behemoths. You have advantage in saving throws against being frightened.
Languages. You can speak, read, and write Common.
Random Height and Weight
|6′ 8″||+2d8||250 lb.||× (2d4) lb.|
*Height = base height + height modifier