Death Ray (3.5e Equipment)

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Death Ray (3.5e Equipment)
Price: 20,000 gp
Body Slot: — (Held)
Caster Level: 7th
Aura: Varied (See description for more information)
Activation: Standard
Weight: 8 lbs. (hand-held variant)

A magically-crafted weapon that sends out a very strong beam of energy that fires a differently-colored beam of light. These strange machines can be extremely dangerous, and can potentially be able to destroy almost anything. They are thankfully quite rare, normally only being built as a proof-of-concept idea then being deconstructed due to if they were to fall into the wrong hands the destruction would be great. The machine is normally hand-held, but can be implanted inside mechanical limbs.

Death rays have five different types of beams, each determining the effect:

Red: Red death ray beams are based on extreme heat. They will cause wood or cloth to burn, and if intense enough, may cause metal to become white-hot.

Orange: Orange rays are derived from acid, and must be extremely corrosive to any object in their path. Items must make a saving throw or be destroyed.

Yellow: Yellow rays are lightning-based, and will be conducted by any metal they come in contact with.

Green: Green death rays are based on poison.

Blue: Blue death rays are based on extreme cold. Liquids (canteens, holy water, potions etc) must save or the vessel containing them will be destroyed.

Indigo: Instead of causing physical destruction, indigo death rays affect the mind. A character who fails his or her saving throw will go irretrievably insane.

Violet: Violet death rays reduce living matter to its constituent elements. A target killed by a violet death ray will be reduced to a pile of ashes and a mass of super-hot, boiled water. This has no effect on non-living matter.

Prereqs: Craft Magic Arms and Armor, Craft Wondrous Item.
Cost to Create: 20,000 gp.

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