Daedroth (5e Creature)
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Large lesser daedra, chaotic evil
Daedroth´s protection Daedroth casts the shield spell on itself after rolling initiative.
Multiattack. The Daedroth can make two claw attacks or one fire breath attack each turn
Claw Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) Slashing damage
Fire Breath (Recharge 6). The daedroth exhales fire in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 28 (9d6) fire damage on a failed save, or half as much damage on a successful one.
A Daedroth is a reptilian creature that walks on 2 legs, with a large crocodile like head and claws. They are known to serve the Daedric Prince Morag Bal.