Cyclops, Variant (5e Race)
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Legendary Cyclops are one-eyed giants that eke out a meager existence in wild lands. Isolationists by nature, they avoid contact with other races and try to drive away strangers in their territory.
As of late, a cabal of Legendary Cyclops have gathered in the Daggerbay Mountains at a time-lost elven temple called the Skyneedle; in elven, ira' fallai, in cyclops, "Tall Zappo- Zappo." There they conduct strange rituals beseeching an entity called the Eye of the Storm, and with every ritual, their power seems to grow.
Notorious Legendary Cyclops: Efficient raiders and powerful leaders, Legendary Cyclops are dangerous enough on their own that several legends of them are told and retold along caravan routes. Some of them are:
The Eye of the Storm More legend than rumor, the Eye of the Storm is said to be a truly ancient cyclops, the first of their kind. It is said that she gave over her only eye for the power of the storm, and now anywhere a storm brews, she can watch the devastation as though the center of that storm were her very own eye.
Oluk Wagonsbane A raider infamous for ambushing caravans and stealing their wealth, Oluk commands a force of other cyclops. His warriors are fanatical in their devotion to him, revering his power and deeds. Each of his followers bears the distinctive scar from a lightning strike, and they proudly show off their scars.
Elikka of Stormpeak Hidden away in some mountain range, Elikka is an oddity among her people: a historian. It is said that her lair holds documents and other treatises on the origins of the cyclops folk, and that she helps new Legendary Cyclops come into their power in exchange for keeping her updated on what goes on in their tribes and bands.
Legendary Cyclops Names
Male: Dench, Feng, Gell, Henk, Holg, Imsh, Keth, Krusk, Mhurren, Ront, Shump, Thokk
Female: Baggi, Emen, Engong, Kansif, Myev, Neega, Ovak, Ownka, Shautha, Sutha, Vola, Volen, Yevelda
Legendary Cyclops Traits
As a Legendary Cyclops you count as both a Giant and a Humanoid
Ability Score Increase. Your Constitution score increases by 2 and your Intelligence score increases by 1.
Age. Legendary Cyclops mature much faster than humans, reaching adulthood around age 11. They do age noticeably slower after that and can live up to 450 with their vitality.
Alignment. Legendary Cyclops normally try to keep a neutral stance, unless provoked Legendary Cyclops do not go out of their way to cause destruction, although they have a thirst for battle, its more in the sense for honor and glory, rather then killing, just to kill.
Size. Legendary Cyclops are much larger and bulkier than regular orcs, and they range from 7 to well over 9 feet tall. Your size is Medium.
Speed. Your base walking speed is 45 feet. Your climbing speed is 25 feet.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Menacing. You gain proficiency in the Intimidation skill.
Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Poor Depth Perception. The Legendary Cyclops has disadvantage on any ranged attack roll against a target.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you regain 1 hit point at the start of your next turn. You can’t use this feature again until you finish a short or long rest.
Aggressive. As a bonus action, you can move up to your speed toward a hostile creature that you can see.
Long-Limbed. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight
|6′ 7″||+2d10||270 lb.||× (2d12) lb.|
*Height = base height + height modifier