Cucumber (5e Race)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 22:19, 13 January 2023 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: A race page is almost never complete when first created. For guidance, see the 5e Race Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Cucumber[edit]

Since when did cucumbers become a race?

Physical Description[edit]

They're cucumbers...

History[edit]

Some time ago a young farmer lost his daughter to an unfortunate death and was desperate to get her back. He studied long and hard the sciences and mystical ways of necromancy, when he finally found what he was looking for he was ready to put his knowledge to the test. He walked out to where he buried his daugher, near the cucumber patch as that was her favorite part of the farm, and began his ritual. All seemed to go well until he finished and there were no results, his daughter was still dead in her grave. Disappointed in himself and still distraught with his daughters death he went to bed but didn't sleep a wink. The next morning there was a ruckus out in the fields, it seemed the cows had gotten out of their pen and started eating the cucumbers again. Agitated, the farmer stormed outside to get the cows back to their pens and what he saw made his jaw drop, the cucumbers were alive and fighting back against the cows and their thirst for cucumber blood. Many of the cucumbers were throw magic at the cows and the others were grabbing splinters and other small parts of wood from nearby posts to climb up the cows and poke out their eyes. Though the farmer failed in raising his daughter, he succeeded in giving new life to the cucumbers.

Beliefs[edit]

Cucumbers praise the farmer who gave them life as a God.

Cucumber Traits[edit]

Ability Score Increase. Your Dexterity score increases by 4, one ability score of your choice increases by 1, and your Strength score decreases by 2.
Age. Cucumbers mature in 50-70 days but can live up to 10 years due to the magic imbued in them.
Alignment. Cucumbers tend to be True Neutral, acting in ways that benefit themselves or farmers.
Size. Cucumbers are roughly a foot tall. Your size is Tiny.
Speed. Your base walking speed is 20 feet. Your climb speed is 30 feet.
Languages. You can speak, read, and write Common and one other language of your choice.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

0.00
(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: