Crown of Malice Shikigami (Jujutsu Kaisen Supplement)

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Crown Of Malice Shikigami[edit]

Large monstrosity (Shikigami), unaligned


Armor Class 17 (natural armor)
Hit Points 178 (21d10 + 63)
Speed 80ft walking


STR DEX CON INT WIS CHA
22 (+6) 14 (+2) 16 (+3) 8 (-1) 10 (+0) 18 (+4)

Saving Throws Dex +7, Wis +5
Skills Arcana +4, Perception +5
Damage Resistances Slashing ; Bludgeoning and Piercing from Nonmagical Attacks
Damage Immunities Psychic, Fire
Condition Immunities frightened, burned
Senses passive Perception 15
Languages Understands its master's languages but can't speak.
Challenge 14 (11,500 XP)


Invisible Force. The Shikigami is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. However, if these creatures were in a life-and-death situation (less than half their maximum hit points), they gained the ability to see the Shikigami.

Cursed Energy. The Shikigami has 32 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest.

Cursed Energy Recovery. The Shikigami regains 1 cursed energy at the beginning of its turns.

Fueled By Malice. The Shikigami has advantage on an attack rolls against a creature if at least one creature within 5 feet of the Shikigami is berserk or bloodlusted.

Magical Weapons. The Shikigami's attacks are considered magical.

ACTIONS

Multi Attack The shikigami makes 2 claw attacks. It may replace one claw attack with a cinder claw attack.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Cinder Claw (3 Cursed Energy). Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing and 11 (2d6 + 4) fire damage.

Controlled Malice (7 Cursed Energy). The Shikigami forces a creature within 30 feet of it to make a DC 17 Wisdom saving throw. On a failure the creature goes bloodlusted against a creature of the Shikigami's choice for 1 minute. The creature can remake the Wisdom saving throw at the end of their turns, removing the condition on a success.

All Out Malice (10 Cursed Energy). The Shikigami forces all creature within 30 feet of it to make a DC 17 Wisdom saving throw. On a failure the creature goes bloodlusted against a creature of the Shikigami's choice for 1 minute. The creature can remake the Wisdom saving throw at the end of their turns, removing the condition on a success.

BONUS ACTIONS

Mindless Malice (5 Cursed Energy). The Shikigami forces a creature within 30 feet of it to make a DC 17 Wisdom saving throw. On a failure the creature goes berserk for 1 minute. The creature can remake the Wisdom saving throw at the end of their turns, removing the condition on a success.


Crown-Of-Malice-Shikigami.jpg
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The Crown Of Malice Shikigami, is a black almost curse looking creature, its form of curse energy looks into the mind and makes it twisted. But will never target it self, this Shikigami can both help with small curses but also use its deadly claws and features to fight bigger creatures

Not Cannon The Crown Of Malice Shikigami is not an official Shikigami demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in the absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign.

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