Crimson Enhancement (5e Spell)

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Crimson Enhancement
1st-level Necromancy
Casting time: 1 Action
Range: Self
Components: M,S
Duration: Concentration, up to 1 hour

You coat your weapon in blood, black runes coagulating on its surface. You take 1d4 damage as you coat your weapon in blood, every attack made while the blood coats your weapon deals an additional 1d6 necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 2 or higher, you take an additional 1d4 damage and deal an additional 1d6 per spell level above 1st.

Should you have taken the "Blood Magic" feat, you may learn this spell at your DM's discretion.

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