Crazed Piranha (5e Creature)

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Crazed Piranha[edit]

Tiny beast, unaligned


Armor Class 10
Hit Points 12 (8d4 - 8)
Speed 0 ft., swim 30 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 8 (-1) 3 (-4) 3 (-4) 3 (-4)

Saving Throws Dex +2
Skills Stealth +2, Survival -2
Proficiency Bonus +2
Senses passive Perception 6
Languages
Challenge 1/4 (50 XP)


Blood Frenzy. The piranha has advantage on melee attack rolls on any creature that doesn't have all its hit points.

Pack Tactics. The piranha has advantage on an attack roll against a creature if at least one of the piranha's allies is within 5 feet of the creature and the ally isn't incapacitated.

Water Breathing. The piranha can only breathe underwater.

ACTIONS

Bite. Melee Weapon Attack: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.

BONUS ACTIONS

Aggressive. The piranha moves up to its speed toward a hostile creature that it can see.

REACTIONS

Erratic Movement (2/Day). When the piranha takes damage from a weapon attack, it makes a Dexterity saving throw with a DC of 15 or 10 + the damage taken, whichever is higher. On a successful save, it takes no damage. On a failed save, it takes half as much damage.

Crazed piranhas are small, aggressive freshwater fish known for their sharp teeth and voracious appetite. These piranhas have been driven to madness, making them even more dangerous than their normal counterparts. They have reddened eyes and erratic swimming patterns, often traveling in large schools. Crazed piranhas will attack anything that enters their territory, driven by their insatiable hunger for flesh. They can strip their prey to the bone in a matter of seconds, making them a feared predator in their native habitats.

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