Consumer (5e Creature)

From D&D Wiki

Jump to: navigation, search


Monster Aberration

Large aberration, chaotic neutral, chaotic evil

Armor Class 19 (natural armor)
Hit Points 125 (10d10+20)
Speed 20ft (hover)

17 (+3) 10 (+0) 10 (+0) 8 (-1) 25 (+7) 20 (+5)

Saving Throws Wisdom, Charisma
Skills Perception, Insight
Damage Vulnerabilities None
Damage Resistances None
Damage Immunities None
Condition Immunities paralyzed
Senses Darkvision 150ft., passive Perception 22
Languages Deep Speech,
Challenge 12 (12,000 XP)

Multi-Attack. creature has as many bite attacks as mouth stalks.


Bite. Melee: +8 to hit, reach 5 ft., one target. Hit: 15 (3d8+3) pierceing damage.


Swallow, if target fails on a melee attack ending its turn within 10ft of the consumer they must make a DC18 Dexterity saving throw or be swallowed taking 5 (1d10) acid damage at the beginning of every turn inside the consumer. The target can repeat this saving throw at the end of each turn inside the consumer.

Consumers are six foot orbs with a single eye and a large tooth filled maw surrounded by six, five foot long flexible stalks ending in smaller mouths.

The alien Consumers come from a dimension that mirrors the one that beholders are from. They are extremely viscous preadators living in jungles, forests and swamps. They have primitive intelligence but are wise in the knowledge of the environment.

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!