Common Catfolk Paragon (3.5e Racial Paragon Class)
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Common Catfolk Paragon
The Common Catfolk of Tirr are a cosmopolitan bunch of whimsical, feline-like humanoids who can be found in most cities and countries across the many regions of the world. They often have a lust for travel, and unmatched curiosity, seeking new experiences at every opportunity. While the Common variety of Catfolk shares many of its racial characteristics with the other two catfolk races, the Sarli and Coug'r, they are largely considered the representatives of their race.
Catfolk do often find themselves learning trades and skills in their lives as adventurers, but some choose to hone their natural abilities as a Catfolk, often becoming more like a beast of the wild, and embracing their naturally limber and lithe bodies to great effect.
For more information on the individual characteristics and preferences of Common Catfolk, see the Catfolk page.
Game Rule Information
Abilities: High Dexterity is important to a Common Catfolk to take advantage of natural abilities. Charisma is also useful, as it allows Catfolk to smooth out ripples that might occur with other races and reinforces their naturally cosmopolitan personalities. Wisdom is also useful, as the Catfolk's senses are typically rather excellent, and this attribute augments them.
Race: Common Catfolk
Hit Die: d6.
The Common Catfolk paragon's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (Local) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Search (Int), Sleight of Hand (Dex), Spot (Wis) and Tumble (Dex).
Skill Points: (6 + Int modifier per level, ×4 at 1st level)
|1st||+0||+0||+2||+0||Bonus Feat, Low-Light Vision|
|3rd||+2||+1||+3||+1||Ability boost (DEX +2), Pounce|
All of the following are class features of the Common Catfolk paragon class.
Weapon and Armor Proficiency
Bonus Feat (Ex)
A Common Catfolk paragon gains a bonus feat. The character must meet the feat's prerequisites normally.
Low-Light Vision (Ex)
At 1st level, a Common Catfolk paragon can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
At 2nd level, a Common Catfolk is able to utilize its two claws as a natural weapon, dealing 1d4 piercing and slashing damage on a successful attack.
Ability Boost (Ex)
At 3rd level, a Common Catfolk paragon increases their Dexterity ability score of by 2 points.
At 3rd level, a Common Catfolk paragon gains the Pounce ability.