Chest of Holding (3.5e Equipment)
From D&D Wiki
The chest of holding is a type of enchanted chest or trunk that is capable of storing considerably more than it normally would be able to given its size. The chest of holding opens into nondimensional space: Its inside is larger than its outside dimensions. Regardless of what is put into the chest, it weighs a fixed amount. This weight, and the limits in weight and volume of the chest’s contents, depend on the chest’s type, as shown on the table below.
|Chest||Chest Weight||Chest Dimensions||Contents Weight Limit||Contents Volume Limit||Crafting Cost||Market Price|
|Type I||25 lb.||3' x 2.5' x 1.5'||360 lb.||120 cu. ft.||3,530 gp, 247 xp, 424 hours||7,060 gp|
|Type II||50 lb.||3.5' x 3' x 2'||630 lb||210 cu. ft.||4,496 gp, 315 xp, 540 hours||8,992 gp|
|Type III||75 lb.||4' x 3.5' x 2.5'||1,050 lb.||350 cu. ft.||5,477 gp, 376 xp, 645 hours||10,754 gp|
|Type IV||100 lb.||4.5' x 4' x 3'||1,620 lb.||540 cu. ft.||6,126 gp, 429 xp, 735 hours||12,251 gp|
|Type V||120 lb.||5' x 4.5' x 3.5'||2,370 lb.||790 cu. ft.||6,782 gp, 475 xp, 815 hours||13,564 gp|
|Type VI||150 lb.||5.5' x 5' x 4'||3,300 lb.||1,100 cu. ft.||7,353 gp, 515 xp, 882 hours||14,706 gp|
|Type VII||175 lb.||6' x 5.5' x 4.5'||4,455 lb.||1,500 cu. ft.||7,889 gp, 552 xp, 947 hours||15,777 gp|
|Type VIII||200 lb.||6.5' x 6' x 5'||5,850 lb.||1,950 cu. ft.||8,341 gp, 584 xp, 1001 hours||16,682 gp|
|Type IX||225 lb.||7' x 6.5' x 5.5'||7,500 lb.||2,500 cu. ft.||8,770 gp, 614 xp, 1,052 hours||17,540 gp|
|Type X||250 lb.||7.5' x 7' x 6'||9,450 lb.||3,150 cu. ft.||9,169 gp, 642 xp, 1,100 hours||18,337 gp|
If the chest is overloaded, or if its walls are penetrated (from inside or outside), the chest ruptures and is ruined. All contents are lost forever. Unlike a bag of holding a chest of holding is unable to be turned inside out. If living creatures are placed within the chest, they can survive from 1 to 10 hours (depending on the type of chest), after which time they suffocate. Retrieving a specific item from a chest of holding is a full round action—unless the chest contains more than an ordinary chest of its size would hold, in which case retrieving a specific item requires a DC 10 search check.
If a chest of holding is placed within portable hole a rift to the Astral Plane is torn in the space: Chest and hole alike are sucked into the void and forever lost. If a portable hole is placed within a chest of holding, it opens a gate to the Astral Plane: The hole, the bag, and any creatures within a 40-foot radius are drawn there, destroying the portable hole and chest of holding in the process.
The chest of holding comes with metal (usually steel) clasps that hold the lid shut as well as a hasp that allows for the chest to be locked shut.