Cheshire Cat, Humanoid (5e Race)
From D&D Wiki
"If you don't know where you're going, any road will get you there"
In Wonderland the Cheshire Cat is Mischievous, and takes pleasure in misdirecting Alice. He is able to dislocate his head from his body (does so in jest), but is also capable of invisibility, and frequently enters and exits the scene with all parts faded away except for his grin or eyes.
The Cheshire Cat is a cunning type of character, Almost like a Jester playing pranks upon those around them, They're particularly playful with the target whom they link too. They'll often hide truths behind riddles & provoke interesting reactions from those around them, They may seem insane but are they truely? The choice is yours.
|Illustration by NightWolfy for DnD (Also the Race Author)|
The Cheshire Cat is an humanoid like any other and known for its distinctive mischievous grin and cat features, is typically seen with checkered patterning, They're seemingly always happy, creepily so. They're generally fairly slender or lean and try to blend in, so much so you may never know they were there.... They may dress in darker colours with vivid accents or be as bright as the sun, It matters not for they can blend in almost anywhere. Slender & full of mystery the Cheshire Cat will not be forgotten easily.
The History of the Cheshire Cats are that they blend into shadows, telling cryptic truths and hiding behind smiles, In Wonderland they guide Alice through a series of trials, Assisting them from time to time. They do have a history of just showing up and following interesting people, finding joy in confusion. They origin from a realm known as Wonderland, a magical place almost like a fairy tale, or in some cases, A Nightmare.
Cheshire Cat Names
Although your character will keep this secret, Chess, Chessbell, Checkers, Smiles.
Cheshire Cat Traits
Ability Score Increase. Your Wisdom score increases by 2 and your Dexterity score increases by 1.
Age. Cheshire Cats are ageless beings, Sounds mad doesn't it?
Alignment. Cheshire Cats are typically driven by thrills and amusing individuals, They tend to favor the Chaotic alignment, the rest is up too you.
Size. Cheshire Cats are medium to small creatures.
Speed. Your base walking speed is 30 feet and you have a hovering speed of 20 feet but you cannot go higher than 20 feet of a surface and if you go over a ledge with a drop of 20 feet or more you fall till 20 feet above the ground and stop there without taking any damage.
Darkvision. Cheshire Cats have Darkvision, You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray..
Was it even there?. Cheshire Cats have the uncanny ability to just appear. Cheshire Cats have a token system, You start with 3 then gain one based on your wisdom modifier point grants 1 token, these tokens can be used to cast greater invisibility and can dismiss it as an action, however they can cause certain parts of themselves to reappear, for example their eyes and mouth are the only things visible.. They can do this at will however being charmed, frightened, stunned, poisoned, set alight by fire, being knocked unconscious or killed will cause you to become visible again. Should you attack a target you must make a Wisdom Saving throw of 11, Targets struck will know the estimated location of where you were, If you cast in this state you instantly become visible again. These Tokens are replenished on a Short Rest.
Link to the Master. Cheshire Cats choose loyalty, chaotic loyalty but loyalty never the less, The Cheshire Cat can link to a target, This creature can exchange messages mentally in secret back and forth so long as they are within 120 feet of each other. Additionally, Whilst the Cheshire Cat has a link, they cannot be charmed, frightened or driven to maddness.
Claws Of Madness. Your Unarmed attacks deal 1D4 Magical Slashing Damage The damage increases to 1d6 at 6th level, 2d4 at 11th level, and 2d6 at 16th level.
Twistedly Cunning. You gain advantage on all Charisma (Persuasion) checks with humanoids.
You Can't Fool Me, Alice.. You gain proficiency in Stealth & Insight.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|4' 5"||+2d6 inches||80 lb.||× (1d8) lb.|