Chaos Elemental, Greater (3.5e Creature)
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|Chaos Elemental, Huge||Chaos Elemental, Greater||Chaos Elemental, Elder|
|Size/Type:||Huge Elemental (Extraplanar, Chaotic)||Huge Elemental (Extraplanar, Chaotic)||Huge Elemental (Extraplanar, Chaotic)|
|Hit Dice:||16d8+48 (120 hp)||21d8+63 (157 hp)||24d8+72 (180 hp)|
|Speed:||Fly 100 ft. (perfect) (20 squares)||Fly 100 ft. (perfect) (20 squares)||Fly 100 ft. (perfect) (20 squares)|
|Armor Class:||21 (-2 size, +9 Dex, +4 natural), touch 17, flat-footed 12||26 (-2 size, +10 Dex, +8 natural), touch 18, flat-footed 16||27 (-2 size, +11 Dex, +8 natural), touch 19, flat-footed 16|
|Attack:||Slam +19 melee (2d6+4)||Slam +23 melee (2d6+5)||Slam +27 melee (2d6+6)|
|Full Attack:||2 slams +19 melee (2d6+4)||2 slams +23 melee (2d6+5)||2 slams +27 melee (2d6+6)|
|Space/Reach:||15 ft./15 ft.||15 ft./15 ft.||15 ft./15 ft.|
|Special Attacks:||Entropy 30 %||Entropy 40 %||Entropy 50 %|
|Special Qualities:||Damage reduction 5/-, darkvision 60 ft., elemental traits||Damage reduction 10/-, darkvision 60 ft., elemental traits||Damage reduction 10/-, darkvision 60 ft., elemental traits|
|Saves:||Fort +8, Ref +19, Will +5||Fort +10, Ref +22, Will +9||Fort +11, Ref +25, Will +10|
|Abilities:||Str 18, Dex 29, Con 16, Int 6, Wis 11, Cha 11||Str 20, Dex 31, Con 16, Int 8, Wis 11, Cha 11||Str 22, Dex 33, Con 16, Int 10, Wis 11, Cha 11|
|Skills:||Listen +10, Spot +9||Listen +14, Spot +14||Listen +29, Spot +29|
|Feats:||Alertness, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Mobility, Weapon FinesseB||Alertness, Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Iron Will, Mobility, Power Attack, Spring Attack, Weapon FinesseB||Alertness, Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Iron Will, Mobility, Power Attack, Spring Attack, Weapon FinesseB|
|Environment:||Elemental Plane of Chaos||Elemental Plane of Chaos||Elemental Plane of Chaos|
|Alignment:||Always chaotic neutral||Always chaotic neutral||Always chaotic neutral|
|Advancement:||17-20 HD (Huge)||22-23 HD (Huge)||25-48 HD (Huge)|
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This creature looks like a haze of amorphous matter, swirling around with no distinguisheable pattern. It is generally shapeless, and its everchanging body is invested with the nature of chaos, making it highly unpredictable
When summoned to the Material Plane, an chaos elemental bubbles into view as if boiling into existence. Summoning an chaos elemental gives the summoning spell the Chaos descriptor.
Chaos Elementals are extremely vocal, but it's uncertain if the continuous noise they make, which ranges from gentle breezes and whispers to roars and jet engines, is an actual language. In any case, they understand Common.
A chaos elemental moves quickly, and strikes unpredictably. Larger chaos elementals slide about through the weave, creating a self-concealment effect, and the number of attacks that a chaos elemental can make is variable.
Entropy (Su): A chaos elemental's unpredictability grows with its age category. Any chaos elemental has an entropy score (ranging from 5 to 50%, dependant on age category). This percentage applies to a self-concealment miss chance. Furthermore, on a full attack action a chaos elemental has a chance equal to his entropy percentage of gaining additional attacks over his usual maximum. After the chaos elemental finished its attacks for the round, roll a d%. At a successful check against the chaos elemental's entropy percentage, it gains another attack at its full attack bonus that round. This d% rolling is repeated until the first entropy check failure. Entropy does not stack with other concealment effects, such as blur, displacement and invisibility.
|Huge||32 ft.||5,000 lb.||30%|
|Greater||36 ft.||6,250 lb.||40%|
|Elder||40 ft.||7,500 lb.||50%|
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