Cerean (5e Race)
From D&D Wiki
|“||They have weird hats... but they love it if you compliment them.||”|
|From the Star Wars Encyclopedia|
Cereans are a mammalian species from the planet Cerea. They are humanoid creatures who sport two brains and two hearts. Their binary brains are interconnected, rather than being emergency supplied organs. The function of these two brains allows them to think two simultaneous sets of thoughts at once, making them very good at seeing two sides of an issue. These brains are stored within an enlarged crania. Their conic skulls tower high like an octopuses, giving them an alien appearance. The doubled requirement of circulation to their heads is accomplished by their dual hearts. Cereans can grow hair and some even sported eyebrows, white beards, and dark stubble. While young, they tend to be near hairless. When they grow hair, this can be styled into topknots and braids.
Cerea is a beautiful, flourishing planet filled with flora. Cereans have not developed much technologies in their history, wanting to keep the planet in a pristine state. They are known for having a complex history due to their intelligence. Much of the conflict through their history is non-violent, as it never passes the level of deliberation. Eventually, the cereans allied with the Republic, and, eventually, the Resistance forces against dark powers which threatened to enslave the planets of the entire rim.
Most of cerean society is built around deliberation. Having two brains, cereans are naturally gifted in mental prowess from birth. They are taught from young ages to hone their mental fortitude and learn a great amount of rhetorical art. Having two hearts also makes them able to keep up a good deal of stamina. Some cereans become recognized for their superior physical traits, thus affording them higher status. Cerea is ruled by a small council of elders, who also function as representatives for the planet in the intergalactic senate.
Due to their incredible ability to see and think from two sides, cereans are wise beyond their years. However, this also means they can be contradictory at times. One moment they may say that luck is not a real thing to put faith in, and the next, they will wish for it. Most are raised with belief in logic, which helps structure this fault.
Cerean names are usually two-fold. They have a first and last name that is strung into one address. Cereans with greatly recognized statuses are given a third name as a sign of respect. Only one cerean was known to have achieved this honor: jedi master Ki-Adi-Mundi.
Male: O-Mer, Soo-Tath, A-Oroth, Ji-Nor
Female: Kidi-Aleri, Ashi-Kita, Lori-Fatre, Ori-Diria
Ability Score Increase. Your Intelligence score increases by 2 and your Constitution score increases by 1.
Age. Cereans live about the same length of time as humans and mature around the same ages.
Alignment. Their dual-minded tendencies often make them inactive and neutral.
Size. Cerians vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Dual Mind. You are extremely adroit at analysis and rhetorical arts. You are proficient in the Insight and Persuasion skills.
Double Heart. You have advantage in saving throws against exhaustion.
Lithe Build. Cereans are not known to have a lot of body fat, and are rather agile from birth. You are proficient in the Acrobatics skill.
Mental Fortitude. With your two brains, you can break out of mind traps that would affect you easier than others. You have advantage on saving throws against mind-altering effects like illusions and charming.
Cerean Weapon Training. You are proficient in the longsword and shortsword.
Languages. You can speak, read, and write Cerean, Common and one other language of your choice.
Random Height and Weight
|5′ 0″||+2d8||150 lb.||× (1d6) lb.|
*Height = base height + height modifier