Caligati Archer (5e Creature)

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Caligati Archer[edit]

Small humanoid (caligati), chaotic evil

Armor Class 13 (leather armor)
Hit Points 10 (3d6)
Speed 30 ft.

11 (+0) 14 (+2) 10 (+0) 7 (-2) 10 (+0) 5 (-3)

Saving Throws Dex +4
Skills Athletics +2, Stealth +4
Proficiency Bonus +2
Senses passive Perception 10
Languages Caligati, Orc
Challenge 1/4 (50 XP)

Nimble Escape. The caligati can take the Disengage or Hide action as a bonus action on each of its turns.


Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Months of studying gnomes has heralded interesting results for the caligati. Caligati archers tend to be more mobile, and more prone to run away from danger than the average caligati, yet they are in many ways superior in combat to the average caligati. One could easily engage in melee combat, but seldom do, instead choosing to flee.

See Also[edit]

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