CPU Aasimar (5e Subrace)
From D&D Wiki
|A CPU aasimar, much like their mothers they owe their heritage to, are among some of the most amicable and friendly races one could come across on their travels. |
An aasimar born to a console patron unit does not look nearly as angelic as other aasimar, rather looking practically indistinguishable from any normal human, though they generally tend to look relatively more youthful than humans, never looking much older than 20. Aside from this, a CPU aasimar's hair and eye colors are rarely if ever dull, tending away from dark brown hair or brown eyes; they will usually have blonde, sandy blonde-brown, red, ginger, shiny black, or other more eye-catching hair colors that remain natural for a human, often accompanied by eye colors of green, hazel, varying shades of blue, and in rarer cases yellow, gold, or red. Though their personalities tend to differ as much as with humans for the most part, they also tend to be friendlier, more amiable, and easier to get along with on average.
CPU Aasimar Traits
Ability Score Increase. Your Wisdom score increases by 1.
Signature Weapon. When you reach 3rd level, choose one weapon you are proficient with. The chosen weapon becomes your signature weapon, and cannot be changed once chosen.
Divinity Soul. Starting at 3rd level, you can use your action on your turn to unleash your divine heritage, bolstering your self-confidence and morale as your hair and eyes gain a shimmering, bright tint of unnatural color. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a hovering flight speed of 30 feet, and you may add your proficiency bonus to the damage rolls of your signature weapon. Once you use this trait, you can't use it again until you finish a long rest.