Bugbear Curser (5e Creature)

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Bugbear Curser[edit]

Medium humanoid (goblinoid), chaotic evil


Armor Class 14 (hide armour)
Hit Points 33 (6d8 + 6)
Speed 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 12 (+1) 8 (-1) 11 (+0) 14 (+2)

Skills Arcana +1, Stealth +6, Survival +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 2 (450 XP)


Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Spellcasting. The bugbear is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The bugbear knows the following sorcerer spells:

Cantrips (at will): fire bolt, mage hand, prestidigitation, ray of frost
1st level (4 slots): chromatic orb, detect magic, magic missile
2nd level (2 slots): blindness/deafness, scorching ray
3rd level (2 slots): fear

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

ACTIONS

Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, or 11 (2d8 + 2) bludgeoning damage if used in two hands.


Bugbear cursers wield strange magic that they use to debilitate and hinder their enemies. Most bugbear cursers do battle from a distance and carry many unusual implements, components, and totems which they believe empower their magic.



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