Brine Zombie (5e Creature)

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Brine Zombie[edit]

Medium undead, neutral evil


Armor Class 11 (natural armor)
Hit Points 25 (3d8 + 12)
Speed 20 ft., swim 20 ft.


STR DEX CON INT WIS CHA
14 (+2) 5 (-3) 18 (+4) 5 (-3) 7 (-2) 6 (-2)

Saving Throws Wis +0
Proficiency Bonus +2
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages the languages it knew in life
Challenge 1/2 (100 XP)


Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the zombie drops to 1 hit point instead.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and the target must succeed on a DC 15 Constitution saving throw or contract brine fever.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.


The brine zombie is a humanoid that has perished in the briny depths of the ocean, but their soul persisted after death naturally, with the high salt content preserving their bodies and their minds, although only partially. A brine zombie can even speak, though only in short, broken sentences.
Some tell stories of dreadful pirates who use brine zombies as minions or ghost ships crewed by brine zombies.

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