Breton (5e Race)

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Elven Blood Running Through Their Veins[edit]

Despite having elven blood, they are not half-elves and are considered mostly human with some elven blood. Many Bretons look human and have a similar build, but some may have share some of the sharp features of their elven ancestors and some may even have slightly pointed ears.


Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock. Descendants of the Druids of Galen, their origins can be traced to the 1st Era of Tamriel's history, when the Aldmer intermingled extensively with the Nedic people. This occurred during the First Era when Mer held Men as slaves. Because of this, many masters impregnated their female captives.


Breton culture operates under the feudal system, and their society is agrarian and hierarchical. Many of them make up the magical elite and some of the most powerful magical knights are Bretons. Bretons are known for proficiency in abstract thinking and have a quick and perceptive grasp of spellcraft. They are united in culture and language, but divided politically. Many will also worship elvish deities. The Eight Divines are worshiped widely in mainstream Breton culture, but other traditional deities still persist nonetheless.

Breton Names[edit]

Male: Darius, Eadwyre, Jakben, Gyron, Arniel

Female: Elysana, Mynisera, Essenia, Delphine, Medora

Breton Traits[edit]

Ability Score Increase. Your Intelligence score increases by 2 and your Charisma increases by 1.
Age. Many Bretons tend to live about as long as Humans. Some may live slightly longer than humans, due to having some elven blood, normally living no more than 120-130 years.
Alignment. The Bretons tend to be lawful good people. Their society is rather hierarchical.
Size. Bretons are similar in appearance to humans and thus their height is also somewhat similar. Normally at 5 feet but some may be 6 feet.
Speed. Your base walking speed is 30 ft.
Dragonskin. As a Breton, you can generate a field to absorb spells. This grants you resistance to damage dealt by spells for a period of 1 minute. You can only generate this again after you finished a long rest.
Innate Magic. You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Noble Diplomat. You gain proficiency in the Persuasion skill.
Eldritch Sight. As a bonus action, you can cast detect magic without expending a spell slot or material components.
Languages. You can speak, read, and write Common, and one other language of your choice.

Random Height and Weight[edit]

4′ 8″ ++2dl0 110 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

(0 votes)

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