Breloom (5e Race)
From D&D Wiki
|“||He always trains in high spirits. His goal is to participate in the Battle Tournament, but he likes anything that gets him moving.||”|
|—PokePark Pad entry, PokePark 2: Wonder's Beyond|
Breloom is a bipedal, mushroom-like Pokémon with some kangaroo or theropod-like qualities, most notably its legs. Most of its body is green, but its head to its neck and its tail are beige. On top of its head is a green, mushroom-like cap with beige gills underneath and two round, red berry-like growth with a hole in the middle on either side. It has oval, shiny, black eyes, a beak-like mouth, and frilled segments around the base of its neck. There are two red claws on each of its hands and feet. Its arms look nonexistent at first but can actually extend to deliver powerful punches. At the end of its tail, there are seed clusters made of hardened toxic spores that are horrible to eat.
Breloom was first discovered within the archipelago that is the Hoenn region. It was found in warm, temperate forests where it could freely spread its spores and raise its shroomish babies. No one took breloom quite seriously before until it knocked out some people with a one-two punch. The pokemon is now recognized as a world-class melee fighter, rivaling hitmonchamp in its speeds and punches. Breloom also gained recognition for its abilities to paralyze, poison or gas foes to sleep with its spores. People like to wonder how a simple looking pokemon like shroomish evolved into a fighting mushroom.
Breloom often form vanguards of their own kind within their forests. Together, they are like an unbreakable wall that also punches you to oblivion. If that isn't enough, they will often spread their spores throughout the enemy camp, causing a variety of crippling conditions. Their young, shroomish, often are being protected but also take part in the war effort by spreading their own spores, which are no less deadly. Breloom love to fight in melee, hand-to-hand combat in their free time, even with other pokemon. A breloom has even been known to hold its own against combusken.
Breloom usually take names that are related to the forest or fungi in Sylvan and a dash of Common. Shroomish usually have simple names of the same nature. When they evolve, they can add on to their name to make it more complex, showing their maturity.
Mushrooms that punch
Ability Score Increase. Your Strength score increases by 2, and either your Dexterity or Constitution score increases by 1.
Age. Breloom don't usually live past 60. They mature in a spectrum from 5 to 10 years old.
Alignment. Breloom obey the laws of their herd, but they can be chaotic around strangers.
Size. Breloom average just shy of 4 feet. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Clawed Fist. Your clawed fists are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Fighting Rush. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Fungi Filter. Due to being fungoid in nature, you have advantage on saving throws against poisoned, and you have resistance against poison damage. In addition, you are immune to inhaled poisons.
Plant. Your creature type is considered to be both plant and humanoid.
Stun Spore. As an action, you can spurt a cloud of spores from your mushroom cap. This produces a 15-foot cone of slowing spores and pushes you back 5 feet without provoking attacks of opportunity. Creatures within the area must succeed a Constitution saving throw or be stunned until the end of their next turn or until they take damage. The DC for this saving throw is equal to 8 + your proficiency bonus + your Constitution modifier. Once used, you cannot use this trait again until you finish a long rest.
Languages. You can speak, read, and write Common and Sylvan.
Random Height and Weight
|3′ 11″||+2d4||86 lb.||× (1d4) lb.|
*Height = base height + height modifier