Breloom (5e Creature)
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Medium plant, any alignment
Skills Stealth +5
Poison Absorption. Whenever the breloom is subjected to poison damage, it takes no damage and instead gains a number of hit points equal to the poison damage dealt.
Effect Spore. Whenever the breloom takes damage, it releases a cloud of spores. Creatures within 5 feet of the breloom when this happens must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Technician. When the breloom rolls a 1 or 2 on a damage die, it can reroll the die and must use the new roll, even if the new roll is a 1 or a 2.
Multiattack. The breloom makes two attacks: one with its force palm, and one with its mega drain. It can replace either of these attacks with a use of seed bomb.
Force Palm. Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.
Mega Drain. Melee Spell Attack. +7 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) poison damage, and the breloom regains hit points equal to half the damage dealt (rounded down).
Seed Bomb (Recharge 4-6). Ranged Spell Attack. +7 to hit, range 30/90 ft., one target. Hit: 14 (4d4 + 4) bludgeoning damage plus 10 (4d4) force damage.
Spore (3/Day). The breloom releases spores that burst out in a cloud that fills a 10-foot-radius sphere centered on it. All creature of the breloom's choice in that area must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. If the saving throw is successful or if the effect ends for the creature, it is immune to the Spore of all shroomishes and brelooms for the next 24 hours.